Jorko
Photo: Liquipedia

CS2 pro player

Jorko

Georgi Yuriy Mitev

Form L L W W W L L L 3 won · 6 lost in 9 maps Rating 0.88 Below par

Jorko in numbers

All stats →

Rating

0.88

Pro avg 1.06

KAST

67%

Pro avg 73%

ADR

60

Pro avg 72

K/D

0.84

Pro avg 0.99

Headshots

37%

Pro avg 50%

Maps won

33%

3W · 6L

From 189 rounds: 102 kills, 122 deaths, 30 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 2 · Thickness 2 · Gap 1

Dot off · Outline off

Open in the generator →
eDPI
920 400 × 2.3
Resolution
1280x960 stretched
Mouse
Logitech G Pro X3 SUPERSTRIKE Magenta Eclipse
Refresh rate
360 Hz

Team Liquid matches

All matches →

Maps, most played first

All maps →
  • Anubis 1W 1L 0.70
  • Mirage 1W 1L 1.08
  • Nuke 1W 0L 0.98
  • Inferno 0W 1L 0.78
  • Ancient 0W 1L 1.02
  • Cache 0W 1L 0.69
r1nkle Closest pro in style r1nkle G2 Esports · 12 maps read Rating 0.93 ADR 61 HS 38% Opening 51% See their crosshair and settings → 95%match

▲ Strongest against the pros

Accuracy: 21% against their 17%.

▼ Biggest gap to close

Headshots: 37% against their 50%.

Team Liquid teammates

Jorko's crosshair

Jorko (Team Liquid) uses a cyan static cross crosshair with length 2, thickness 2 and gap 1, and no outline.

Last updated from Liquid vs TYLOO (Mirage), IEM Beijing 2026 Group B, 4 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSb7uHXB989YebCcoiuafDiUKZntFPoXCVySN5sMcwOAYF
Open in the crosshair generator
Style
Static Cross
Length
2
Thickness
2
Gap
1
Center dot
Off
Outline
Off
Color
0, 255, 255
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "3"
cl_crosshair_dynamic_spread_limit "227"
cl_crosshair_gap "1"
cl_crosshair_length "2"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "960"
cl_crosshair_t "0"
cl_crosshair_thickness "2"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (9)
MatchMapDateCode
Liquid vs TYLOO Mirage 4 Nov 2026 Current
Liquid vs TYLOO Anubis 4 Nov 2026
Liquid vs BetBoom Team Anubis 4 Nov 2026
Liquid vs BetBoom Team Mirage 4 Nov 2026
Liquid vs BetBoom Team Nuke 4 Nov 2026
Liquid vs PARIVISION Inferno 3 Nov 2026 Current
Liquid vs PARIVISION Ancient 3 Nov 2026 Current
Team Liquid vs FUT Esports Cache 25 Oct 2026
FUT Esports vs Team Liquid Dust2 25 Oct 2026

Same crosshair: SunPayus, s1mple, susp, dumau, luchov, esenthial, jackasmo, Jee, Brollan, MartinezSa

Mouse & sensitivity

Mouse
Logitech G Pro X3 SUPERSTRIKE Magenta Eclipse
DPI
400
Sensitivity
2.3
eDPI
920
cm / 360
45.2 cm
Zoom sensitivity
1
Polling rate
4000 Hz
Windows sensitivity
6

Jorko's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
360 Hz

Gear

Mouse
Logitech G Pro X3 SUPERSTRIKE Magenta Eclipse
Monitor
ZOWIE XL2566K
Mousepad
SteelSeries QcK Heavy Black
Keyboard
Wooting 60HE v2 Black
Headset
Logitech G PRO X 2 Headset Black

Settings and gear from prosettings.net, last updated 2026-11-05. Pros change setups often.

How Jorko's setup compares

Jorko plays at 920 eDPI (400 DPI at 2.3 in-game), or 45.2 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 29% of the 176 pros we track play at a higher eDPI, and the median is 804.

Jorko plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 1 matches the pro median. 69 of 181 tracked pros use a cyan crosshair, while green is the most popular color.

Closest sensitivity: m0NESY (920), Neityu (920), iM (920), malbsMd (920)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 0.88 KAST 67% ADR 60 K/D 0.84 Headshots 37% Opening duels 54%

This player Pro average

PlayerPros
  • Rating 0.88
    1.06
  • KAST 67%
    73%
  • ADR 60
    72
  • K/D 0.84
    0.99
  • Headshots 37%
    50%
  • Opening duels 54%
    50%
  • Kills a round 0.54
    0.65
  • Accuracy 21%
    17%
  • Multi-kill rounds 12%
    15%
  • Utility damage 2.1
    4.7
  • Deaths traded 21%
    22%

Aim

What happens once an enemy is in view, from 75 duels and 356 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

145ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

1.8°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

83%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

29%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

33%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 397 grenades did: 174 flashbangs, 128 smokes, 30 HE and 65 molotovs, 2.1 a round. Pros throw 2.2 a round.

Enemies per flash

0.75

enemies blinded by each flashbang, for 3.4s each, against 0.59 teammates. Pro avg 0.59

Flashes into kills

14%

of flashbangs blinded an enemy who died still blind (27 kills). Pro avg 7%

Damage per HE

3.6

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

4.3

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$205

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4492 of gear. Pros carry $4197.

Pistol round

39%won

8-15 and 72 ADR over 18 rounds. Pro avg 75 ADR

Eco

17%won

5-27 and 34 ADR over 30 rounds. Pro avg 47 ADR

Force buy

24%won

7-14 and 64 ADR over 17 rounds. Pro avg 66 ADR

Full buy

56%won

82-66 and 64 ADR over 124 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

54%won

15 first kills13 first deaths

Trades

15trade kills

26 of 122 deaths traded by a teammate

2/24

Clutches

2 won of 24 last-alive rounds

Best: 1v3

1v1 1/2 · 1v3 1/10 · 1v4 0/6 · 1v5 0/6

Multi-kill rounds

17

2k

5

3k

1

4k

0

Ace

How the kills were made

22 m

average distance

12

through smoke (12%)

4

wallbangs (4%)

0

no-scopes

1

while blind

0

in the air

Utility

2.1

grenade damage a round

14.4

enemies blinded a map

12

flash assists

Accuracy

Shots that hit21%

Hits to the head21%

Sides

CT side100 rounds

0.90 K/D60 ADR

T side89 rounds

0.76 K/D60 ADR

Kills by weapon

  • AWP
    53
  • AK-47
    20
  • M4A1-S
    7
  • Galil AR
    7
  • USP-S
    4
  • Dual Berettas
    2

Added up from the 9 maps of pro play we have read from match demos (3-6), the same demos Jorko's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 9 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Loss 5-13 Anubis vs BetBoom Team 4 Nov 2026 K / D / A8 / 13 / 6 ADR71 KAST61% Rating0.77
  • Loss 11-13 Mirage vs BetBoom Team 4 Nov 2026 K / D / A21 / 15 / 2 ADR87 KAST67% Rating1.26
  • Win 13-11 Nuke vs BetBoom Team 4 Nov 2026 K / D / A14 / 14 / 5 ADR58 KAST71% Rating0.98
  • Win 13-11 Mirage vs TYLOO 4 Nov 2026 K / D / A12 / 13 / 6 ADR65 KAST62% Rating0.90
  • Win 13-4 Anubis vs TYLOO 4 Nov 2026 K / D / A5 / 12 / 2 ADR34 KAST76% Rating0.62
  • Loss 9-13 Inferno vs PARIVISION 3 Nov 2026 K / D / A9 / 13 / 2 ADR53 KAST68% Rating0.78
  • Loss 7-13 Ancient vs PARIVISION 3 Nov 2026 K / D / A11 / 10 / 4 ADR58 KAST75% Rating1.02
  • Loss 5-13 Cache vs FUT Esports 25 Oct 2026 K / D / A11 / 16 / 1 ADR51 KAST56% Rating0.69
  • Loss 9-13 Dust2 vs FUT Esports 25 Oct 2026 K / D / A11 / 16 / 2 ADR54 KAST68% Rating0.78

Upcoming matches

Recent results

Team history

Every team Jorko has played for, newest first.

  1. Jul 2026 – present Team Liquid Current
  2. Feb 2026 – Jul 2026 FOKUS
  3. Jan 2026 – Feb 2026 Copenhagen Wolves Inactive
  4. Nov 2025 – Jan 2026 Copenhagen Wolves
  5. Sep 2025 – Nov 2025 Copenhagen Wolves Inactive
  6. Jun 2025 – Sep 2025 Copenhagen Wolves
  7. Mar 2025 – Jun 2025 MOUZ NXT Inactive
  8. Sep 2024 – Mar 2025 MOUZ NXT
  9. Mar 2024 – Sep 2024 Quixal
  10. Dec 2023 – Mar 2024 Crep Xtreme

Team history from Liquipedia, CC BY-SA 3.0.