susp
Photo: Liquipedia

CS2 pro player

susp

Tim Ångström

Form L L L L 0 won · 4 lost in 4 maps Rating 0.73 Rough patch

susp in numbers

All stats →

Rating

0.73

Pro avg 1.06

KAST

65%

Pro avg 73%

ADR

64

Pro avg 72

K/D

0.58

Pro avg 0.99

Headshots

62%

Pro avg 50%

Maps won

0%

0W · 4L

From 96 rounds: 42 kills, 73 deaths, 26 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 2 · Thickness 2 · Gap 1

Dot off · Outline off

Open in the generator →
eDPI
560 800 × 0.7
Resolution
1280x960 stretched
Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
Refresh rate
400 Hz

Heroic matches

All matches →
  • Next vs TBD PGL · BO3
  • Next vs Imperial PGL Major · BO1
  • Lost vs magic PGL · 1:2
  • Lost vs Team Falcons IEM · 0:2
  • Lost vs TheMongolz IEM · 0:2

Maps, most played first

All maps →
  • Dust2 0W 1L 0.61
  • Ancient 0W 1L 0.94
  • Nuke 0W 1L 0.61
  • Inferno 0W 1L 0.86
karrigan Closest pro in style karrigan Team Falcons · 19 maps read Rating 0.81 ADR 55 HS 51% Opening 33% See their crosshair and settings → 90%match

▲ Strongest against the pros

Headshots: 62% against their 50%.

▼ Biggest gap to close

Multi-kill rounds: 6% against their 15%.

Heroic teammates

susp's crosshair

susp (Heroic) uses a cyan static cross crosshair with length 2, thickness 2 and gap 1, and no outline.

Last updated from Heroic vs Team Falcons (Dust2), IEM Beijing 2026 Group A, 4 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSb7uHXB989YebCcoiuafDiUKZntFPoXCVySN5sMcwOAYF
Open in the crosshair generator
Style
Static Cross
Length
2
Thickness
2
Gap
1
Center dot
Off
Outline
Off
Color
0, 255, 255
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "3"
cl_crosshair_dynamic_spread_limit "227"
cl_crosshair_gap "1"
cl_crosshair_length "2"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "960"
cl_crosshair_t "0"
cl_crosshair_thickness "2"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (4)
MatchMapDateCode
Heroic vs Team Falcons Dust2 4 Nov 2026 Current
Heroic vs Team Falcons Ancient 4 Nov 2026
TheMongolz vs Heroic Nuke 3 Nov 2026
TheMongolz vs Heroic Inferno 3 Nov 2026

Same crosshair: SunPayus, s1mple, dumau, luchov, esenthial, jackasmo, Jee, Brollan, MartinezSa, Jorko

Mouse & sensitivity

Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
DPI
800
Sensitivity
0.7
eDPI
560
cm / 360
74.2 cm
Zoom sensitivity
1
Polling rate
1000 Hz
Windows sensitivity
6

susp's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
400 Hz

Gear

Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
Monitor
ZOWIE XL2566X+
Mousepad
ZOWIE H-SR-SE ROUGE II
Keyboard
Wooting 80HE Black
Headset
HyperX Cloud II Core

Settings and gear from prosettings.net, last updated 2026-10-22. Pros change setups often.

How susp's setup compares

susp plays at 560 eDPI (800 DPI at 0.7 in-game), or 74.2 cm of mouse movement for a full turn. That is a low sensitivity, which favours precise long-range aim over fast turns. 95% of the 176 pros we track play at a higher eDPI, and the median is 804.

susp plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 1 matches the pro median. 69 of 181 tracked pros use a cyan crosshair, while green is the most popular color.

Closest sensitivity: bLitz (560), luchov (560), misutaaa (568), cairne (568)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 0.73 KAST 65% ADR 64 K/D 0.58 Headshots 62% Opening duels 32%

This player Pro average

PlayerPros
  • Rating 0.73
    1.06
  • KAST 65%
    73%
  • ADR 64
    72
  • K/D 0.58
    0.99
  • Headshots 62%
    50%
  • Opening duels 32%
    50%
  • Kills a round 0.44
    0.65
  • Accuracy 16%
    17%
  • Multi-kill rounds 6%
    15%
  • Utility damage 4.3
    4.7
  • Deaths traded 22%
    22%

Aim

What happens once an enemy is in view, from 51 duels and 304 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

192ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

3.0°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

80%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

35%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

35%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 174 grenades did: 39 flashbangs, 54 smokes, 38 HE and 43 molotovs, 1.8 a round. Pros throw 2.2 a round.

Enemies per flash

0.74

enemies blinded by each flashbang, for 3.2s each, against 0.28 teammates. Pro avg 0.59

Flashes into kills

0%

of flashbangs blinded an enemy who died still blind (0 kills). Pro avg 7%

Damage per HE

6.6

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

3.8

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$286

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4176 of gear. Pros carry $4197.

Pistol round

0%won

7-8 and 109 ADR over 8 rounds. Pro avg 75 ADR

Eco

0%won

3-9 and 49 ADR over 9 rounds. Pro avg 47 ADR

Force buy

15%won

4-12 and 59 ADR over 13 rounds. Pro avg 66 ADR

Full buy

55%won

28-44 and 61 ADR over 66 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

32%won

8 first kills17 first deaths

Trades

9trade kills

16 of 73 deaths traded by a teammate

0/6

Clutches

0 won of 6 last-alive rounds

1v1 0/1 · 1v2 0/1 · 1v3 0/2 · 1v5 0/2

Multi-kill rounds

4

2k

1

3k

1

4k

0

Ace

How the kills were made

17 m

average distance

5

through smoke (12%)

1

wallbangs (2%)

0

no-scopes

1

while blind

0

in the air

Utility

4.3

grenade damage a round

7.3

enemies blinded a map

0

flash assists

Accuracy

Shots that hit16%

Hits to the head21%

Sides

CT side51 rounds

0.68 K/D67 ADR

T side45 rounds

0.49 K/D60 ADR

Kills by weapon

  • M4A4
    15
  • AK-47
    10
  • Glock-18
    3
  • Galil AR
    2
  • USP-S
    2
  • M4A1-S
    2

Added up from the 4 maps of pro play we have read from match demos (0-4), the same demos susp's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 4 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Loss 6-13 Dust2 vs Team Falcons 4 Nov 2026 K / D / A7 / 16 / 5 ADR61 KAST63% Rating0.61
  • Loss 8-13 Ancient vs Team Falcons 4 Nov 2026 K / D / A12 / 16 / 8 ADR85 KAST67% Rating0.94
  • Loss 17-19 Nuke vs TheMongolz 3 Nov 2026 K / D / A14 / 26 / 7 ADR48 KAST58% Rating0.61
  • Loss 7-13 Inferno vs TheMongolz 3 Nov 2026 K / D / A9 / 15 / 6 ADR74 KAST75% Rating0.86

Team history

Every team susp has played for, newest first.

  1. Jan 2026 – present HEROIC Current
  2. Jul 2025 – Jan 2026 Wildcard Inactive
  3. Jul 2024 – Jul 2025 Wildcard
  4. May 2024 – May 2024 Metizport Inactive
  5. Dec 2023 – May 2024 Metizport
  6. Nov 2023 – Dec 2023 00 Nation Inactive
  7. Aug 2023 – Nov 2023 00 Nation
  8. Feb 2023 – Apr 2023 Budapest Five
  9. Feb 2023 – Feb 2023 Juggernauts
  10. Aug 2022 – Dec 2022 KTRL
  11. Feb 2022 – Apr 2022 Lemondogs
  12. Jun 2021 – Dec 2021 X-Gamer

Team history from Liquipedia, CC BY-SA 3.0.