malbsMd
Photo: Liquipedia

CS2 pro player

malbsMd

Mario Samayoa

Form L L W W W L L L 3 won · 6 lost in 9 maps Rating 0.88 Below par

malbsMd in numbers

All stats →

Rating

0.88

Pro avg 1.06

KAST

67%

Pro avg 73%

ADR

61

Pro avg 72

K/D

0.80

Pro avg 0.99

Headshots

67%

Pro avg 50%

Maps won

33%

3W · 6L

From 189 rounds: 110 kills, 137 deaths, 30 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 3 · Thickness 2 · Gap 0

Dot off · Outline on

Open in the generator →
eDPI
920 400 × 2.3
Resolution
1280x960 stretched
Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
Refresh rate
600 Hz

Team Liquid matches

All matches →

Maps, most played first

All maps →
  • Anubis 1W 1L 1.13
  • Mirage 1W 1L 1.01
  • Nuke 1W 0L 0.88
  • Inferno 0W 1L 0.58
  • Ancient 0W 1L 0.81
  • Cache 0W 1L 0.42
Mercury Closest pro in style Mercury TYLOO · 4 maps read Rating 0.96 ADR 67 HS 67% Opening 37% See their crosshair and settings → 94%match

▲ Strongest against the pros

Headshots: 67% against their 50%.

▼ Biggest gap to close

Utility damage: 1.6 against their 4.7.

Team Liquid teammates

malbsMd's crosshair

malbsMd (Team Liquid) uses a white static cross crosshair with length 3, thickness 2 and gap 0, with an outline.

Last updated from Liquid vs TYLOO (Mirage), IEM Beijing 2026 Group B, 4 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSZJePBLzJHWaXuQpE6CpAhxDiwvKrdAyiP6hpwCAEdduU
Open in the crosshair generator
Style
Static Cross
Length
3
Thickness
2
Gap
0
Center dot
Off
Outline
On
Color
255, 255, 255
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.4"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.9"
cl_crosshair_dynamic_splitdist "0"
cl_crosshair_dynamic_spread_limit "227"
cl_crosshair_gap "0"
cl_crosshair_length "3"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "960"
cl_crosshair_t "0"
cl_crosshair_thickness "2"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (9)
MatchMapDateCode
Liquid vs TYLOO Mirage 4 Nov 2026 Current
Liquid vs TYLOO Anubis 4 Nov 2026 Current
Liquid vs BetBoom Team Anubis 4 Nov 2026 Current
Liquid vs BetBoom Team Mirage 4 Nov 2026 Current
Liquid vs BetBoom Team Nuke 4 Nov 2026 Current
Liquid vs PARIVISION Inferno 3 Nov 2026 Current
Liquid vs PARIVISION Ancient 3 Nov 2026 Current
Team Liquid vs FUT Esports Cache 25 Oct 2026
FUT Esports vs Team Liquid Dust2 25 Oct 2026

Mouse & sensitivity

Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
DPI
400
Sensitivity
2.3
eDPI
920
cm / 360
45.2 cm
Zoom sensitivity
1
Polling rate
4000 Hz
Windows sensitivity
6

malbsMd's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
600 Hz

Gear

Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
Monitor
ZOWIE XL2586X+
Mousepad
Artisan Ninja FX Zero Soft Black
Keyboard
Wooting 80HE Black
Headset
Logitech G PRO X 2 Headset Black

Settings and gear from prosettings.net, last updated 2026-10-28. Pros change setups often.

How malbsMd's setup compares

malbsMd plays at 920 eDPI (400 DPI at 2.3 in-game), or 45.2 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 29% of the 176 pros we track play at a higher eDPI, and the median is 804.

malbsMd plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 0 is tighter than the pro median of 1. 13 of 181 tracked pros use a white crosshair, while green is the most popular color.

Closest sensitivity: m0NESY (920), Neityu (920), iM (920), XANTARES (920)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 0.88 KAST 67% ADR 61 K/D 0.80 Headshots 67% Opening duels 42%

This player Pro average

PlayerPros
  • Rating 0.88
    1.06
  • KAST 67%
    73%
  • ADR 61
    72
  • K/D 0.80
    0.99
  • Headshots 67%
    50%
  • Opening duels 42%
    50%
  • Kills a round 0.58
    0.65
  • Accuracy 18%
    17%
  • Multi-kill rounds 15%
    15%
  • Utility damage 1.6
    4.7
  • Deaths traded 28%
    22%

Aim

What happens once an enemy is in view, from 97 duels and 629 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

183ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

2.0°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

87%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

26%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

26%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 395 grenades did: 95 flashbangs, 106 smokes, 75 HE and 119 molotovs, 2.1 a round. Pros throw 2.2 a round.

Enemies per flash

0.62

enemies blinded by each flashbang, for 3.4s each, against 0.15 teammates. Pro avg 0.59

Flashes into kills

2%

of flashbangs blinded an enemy who died still blind (3 kills). Pro avg 7%

Damage per HE

3.5

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

0.4

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$214

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $3876 of gear. Pros carry $4197.

Pistol round

39%won

11-13 and 64 ADR over 18 rounds. Pro avg 75 ADR

Eco

17%won

16-28 and 61 ADR over 30 rounds. Pro avg 47 ADR

Force buy

24%won

8-15 and 49 ADR over 17 rounds. Pro avg 66 ADR

Full buy

56%won

75-80 and 62 ADR over 124 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

42%won

22 first kills31 first deaths

Trades

20trade kills

38 of 137 deaths traded by a teammate

1/13

Clutches

1 won of 13 last-alive rounds

Best: 1v1

1v1 1/2 · 1v2 0/3 · 1v3 0/2 · 1v4 0/4 · 1v5 0/2

Multi-kill rounds

19

2k

7

3k

1

4k

1

Ace

How the kills were made

16 m

average distance

8

through smoke (7%)

5

wallbangs (5%)

0

no-scopes

0

while blind

0

in the air

Utility

1.6

grenade damage a round

6.6

enemies blinded a map

1

flash assists

Accuracy

Shots that hit18%

Hits to the head33%

Sides

CT side100 rounds

0.97 K/D69 ADR

T side89 rounds

0.66 K/D53 ADR

Kills by weapon

  • AK-47
    46
  • M4A1-S
    19
  • Galil AR
    8
  • M4A4
    5
  • USP-S
    3
  • Dual Berettas
    3

Added up from the 9 maps of pro play we have read from match demos (3-6), the same demos malbsMd's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 9 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Loss 5-13 Anubis vs BetBoom Team 4 Nov 2026 K / D / A13 / 12 / 1 ADR62 KAST50% Rating0.90
  • Loss 11-13 Mirage vs BetBoom Team 4 Nov 2026 K / D / A15 / 20 / 5 ADR72 KAST75% Rating0.95
  • Win 13-11 Nuke vs BetBoom Team 4 Nov 2026 K / D / A13 / 16 / 2 ADR56 KAST71% Rating0.88
  • Win 13-11 Mirage vs TYLOO 4 Nov 2026 K / D / A18 / 17 / 4 ADR71 KAST67% Rating1.06
  • Win 13-4 Anubis vs TYLOO 4 Nov 2026 K / D / A13 / 7 / 2 ADR66 KAST88% Rating1.37
  • Loss 9-13 Inferno vs PARIVISION 3 Nov 2026 K / D / A9 / 18 / 4 ADR48 KAST59% Rating0.58
  • Loss 7-13 Ancient vs PARIVISION 3 Nov 2026 K / D / A10 / 16 / 7 ADR67 KAST65% Rating0.81
  • Loss 5-13 Cache vs FUT Esports 25 Oct 2026 K / D / A5 / 14 / 2 ADR35 KAST56% Rating0.42
  • Loss 9-13 Dust2 vs FUT Esports 25 Oct 2026 K / D / A14 / 17 / 3 ADR72 KAST73% Rating0.97

Upcoming matches

Recent results

Team history

Every team malbsMd has played for, newest first.

  1. Mar 2026 – present Team Liquid Current
  2. Jun 2024 – Mar 2026 G2 Esports
  3. Jul 2023 – Jun 2024 M80
  4. Sep 2022 – Jul 2023 LOS
  5. Aug 2022 – Sep 2022 Team oNe eSports
  6. Jun 2022 – Aug 2022 00 Nation Inactive
  7. Jan 2022 – Jun 2022 00 Nation
  8. Aug 2020 – Jan 2022 Team oNe eSports
  9. May 2020 – Aug 2020 Team oNe Stand-in
  10. Apr 2020 – Apr 2020 Infinity Esports Inactive
  11. Jan 2020 – Apr 2020 Infinity Esports
  12. Jan 2020 – Jan 2020 Infinity Esports Inactive
  13. Apr 2019 – Jan 2020 Infinity Esports
  14. Feb 2019 – Apr 2019 FULL SEND
  15. Jan 2019 – Mar 2019 Forty Six and 2
  16. Sep 2018 – Jan 2019 Team Jaguar
  17. Sep 2018 – Sep 2018 Geostorm
  18. 2018 – Sep 2018 Team Jaguar

Team history from Liquipedia, CC BY-SA 3.0.