iM
Photo: Liquipedia

CS2 pro player

iM

Ivan Mihai

Form W W L L L W W L 11 won · 6 lost in 17 maps Rating 1.07 Good

iM in numbers

All stats →

Rating

1.07

Pro avg 1.06

KAST

73%

Pro avg 73%

ADR

73

Pro avg 72

K/D

0.99

Pro avg 0.99

Headshots

39%

Pro avg 50%

Maps won

65%

11W · 6L

From 386 rounds: 251 kills, 253 deaths, 94 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 4 · Thickness 1 · Gap 3

Dot off · Outline off

Open in the generator →
eDPI
920 400 × 2.3
Resolution
1280x960 stretched
Mouse
Logitech G Pro X3 SUPERSTRIKE Magenta Eclipse
Refresh rate
600 Hz

Natus Vincere matches

All matches →

Maps, most played first

All maps →
  • Ancient 5W 1L 0.97
  • Mirage 3W 1L 1.17
  • Inferno 2W 1L 1.08
  • Cache 0W 2L 1.08
  • Dust2 1W 0L 1.14
  • Nuke 0W 1L 1.16
dumau Closest pro in style dumau Legacy · 7 maps read Rating 1.02 ADR 68 HS 45% Opening 42% See their crosshair and settings → 92%match

▲ Strongest against the pros

Rating: 1.07 against their 1.06.

▼ Biggest gap to close

Headshots: 39% against their 50%.

Natus Vincere teammates

iM's crosshair

iM (Natus Vincere) uses a green static cross crosshair with length 4, thickness 1 and gap 3, and no outline.

Last updated from Natus Vincere vs BetBoom Team (Ancient), IEM Beijing 2026 Playoffs, 8 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSEQvcDJf3yq59EoObCmL9MYjR5xBUUmqFQdw4dpFMFifH
Open in the crosshair generator
Style
Static Cross
Length
4
Thickness
1
Gap
3
Center dot
Off
Outline
Off
Color
11, 255, 0
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "3"
cl_crosshair_dynamic_spread_limit "227"
cl_crosshair_gap "3"
cl_crosshair_length "4"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "960"
cl_crosshair_t "0"
cl_crosshair_thickness "1"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "11"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (17)
MatchMapDateCode
Natus Vincere vs BetBoom Team Ancient 8 Nov 2026 Current
Natus Vincere vs BetBoom Team Mirage 8 Nov 2026 Current
TheMongolz vs Natus Vincere Cache 7 Nov 2026
TheMongolz vs Natus Vincere Inferno 7 Nov 2026
PARIVISION vs Natus Vincere Mirage 6 Nov 2026
PARIVISION vs Natus Vincere Ancient 6 Nov 2026
PARIVISION vs Natus Vincere Inferno 6 Nov 2026
Natus Vincere vs B8 Ancient 4 Nov 2026
Natus Vincere vs B8 Dust2 4 Nov 2026
Natus Vincere vs Team Falcons Ancient 4 Nov 2026
Natus Vincere vs Team Falcons Mirage 4 Nov 2026
Natus Vincere vs Team Falcons Inferno 4 Nov 2026
FURIA vs Natus Vincere Cache 3 Nov 2026
FURIA vs Natus Vincere Nuke 3 Nov 2026
FURIA vs Natus Vincere Ancient 3 Nov 2026
Natus Vincere vs Team Falcons Mirage 2 Nov 2026
Natus Vincere vs Team Falcons Ancient 2 Nov 2026

Mouse & sensitivity

Mouse
Logitech G Pro X3 SUPERSTRIKE Magenta Eclipse
DPI
400
Sensitivity
2.3
eDPI
920
cm / 360
45.2 cm
Zoom sensitivity
0.98
Polling rate
2000 Hz
Windows sensitivity
6

iM's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
600 Hz

Gear

Mouse
Logitech G Pro X3 SUPERSTRIKE Magenta Eclipse
Monitor
ZOWIE XL2586X+
Mousepad
ZOWIE G-TR
Keyboard
Logitech G Pro X2 RAPID White
Headset
Logitech G PRO X 2 Headset White

Settings and gear from prosettings.net, last updated 2026-10-30. Pros change setups often.

How iM's setup compares

iM plays at 920 eDPI (400 DPI at 2.3 in-game), or 45.2 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 29% of the 176 pros we track play at a higher eDPI, and the median is 804.

iM plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 3 is wider than the pro median of 1. 80 of 181 tracked pros use a green crosshair, the most popular color.

Closest sensitivity: m0NESY (920), Neityu (920), malbsMd (920), XANTARES (920)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 1.07 KAST 73% ADR 73 K/D 0.99 Headshots 39% Opening duels 41%

This player Pro average

PlayerPros
  • Rating 1.07
    1.06
  • KAST 73%
    73%
  • ADR 73
    72
  • K/D 0.99
    0.99
  • Headshots 39%
    50%
  • Opening duels 41%
    50%
  • Kills a round 0.65
    0.65
  • Accuracy 16%
    17%
  • Multi-kill rounds 15%
    15%
  • Utility damage 3.7
    4.7
  • Deaths traded 21%
    22%

Aim

What happens once an enemy is in view, from 247 duels and 1952 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

170ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

2.1°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

84%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

29%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

28%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 723 grenades did: 193 flashbangs, 210 smokes, 154 HE and 166 molotovs, 1.9 a round. Pros throw 2.2 a round.

Enemies per flash

0.43

enemies blinded by each flashbang, for 3.3s each, against 0.27 teammates. Pro avg 0.59

Flashes into kills

7%

of flashbangs blinded an enemy who died still blind (14 kills). Pro avg 7%

Damage per HE

6.8

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

2.1

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$307

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4190 of gear. Pros carry $4197.

Pistol round

53%won

20-22 and 59 ADR over 34 rounds. Pro avg 75 ADR

Eco

9%won

8-31 and 34 ADR over 34 rounds. Pro avg 47 ADR

Force buy

44%won

21-28 and 60 ADR over 39 rounds. Pro avg 66 ADR

Full buy

63%won

202-170 and 81 ADR over 279 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

41%won

38 first kills55 first deaths

Trades

48trade kills

54 of 253 deaths traded by a teammate

3/30

Clutches

3 won of 30 last-alive rounds

Best: 1v1

1v1 3/7 · 1v2 0/10 · 1v3 0/8 · 1v4 0/4 · 1v5 0/1

Multi-kill rounds

38

2k

17

3k

4

4k

0

Ace

How the kills were made

17 m

average distance

25

through smoke (10%)

2

wallbangs (1%)

0

no-scopes

1

while blind

0

in the air

Utility

3.7

grenade damage a round

4.9

enemies blinded a map

12

flash assists

Accuracy

Shots that hit16%

Hits to the head15%

Sides

CT side191 rounds

1.23 K/D78 ADR

T side195 rounds

0.81 K/D68 ADR

Kills by weapon

  • AK-47
    96
  • M4A1-S
    95
  • Galil AR
    20
  • Glock-18
    8
  • USP-S
    6
  • Dual Berettas
    4

Added up from the 17 maps of pro play we have read from match demos (11-6), the same demos iM's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 17 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Win 13-9 Ancient vs BetBoom Team 8 Nov 2026 K / D / A17 / 17 / 9 ADR103 KAST82% Rating1.28
  • Win 13-6 Mirage vs BetBoom Team 8 Nov 2026 K / D / A18 / 11 / 6 ADR93 KAST79% Rating1.48
  • Loss 10-13 Cache vs TheMongolz 7 Nov 2026 K / D / A13 / 16 / 6 ADR63 KAST83% Rating1.01
  • Loss 11-13 Inferno vs TheMongolz 7 Nov 2026 K / D / A14 / 14 / 2 ADR62 KAST71% Rating1.00
  • Loss 14-16 Mirage vs PARIVISION 6 Nov 2026 K / D / A16 / 23 / 9 ADR70 KAST70% Rating0.88
  • Win 13-10 Ancient vs PARIVISION 6 Nov 2026 K / D / A15 / 15 / 5 ADR80 KAST78% Rating1.13
  • Win 13-9 Inferno vs PARIVISION 6 Nov 2026 K / D / A9 / 11 / 4 ADR40 KAST91% Rating0.96
  • Loss 11-13 Ancient vs Team Falcons 4 Nov 2026 K / D / A7 / 17 / 7 ADR50 KAST67% Rating0.61
  • Win 13-3 Mirage vs Team Falcons 4 Nov 2026 K / D / A17 / 10 / 4 ADR114 KAST81% Rating1.63
  • Win 13-4 Inferno vs Team Falcons 4 Nov 2026 K / D / A12 / 8 / 4 ADR78 KAST88% Rating1.34
  • Win 13-8 Ancient vs B8 4 Nov 2026 K / D / A7 / 12 / 5 ADR49 KAST67% Rating0.71
  • Win 13-11 Dust2 vs B8 4 Nov 2026 K / D / A18 / 15 / 4 ADR76 KAST67% Rating1.14
  • Loss 10-13 Cache vs FURIA 3 Nov 2026 K / D / A17 / 15 / 9 ADR74 KAST70% Rating1.14
  • Loss 12-16 Nuke vs FURIA 3 Nov 2026 K / D / A22 / 19 / 3 ADR78 KAST71% Rating1.16
  • Win 16-12 Ancient vs FURIA 3 Nov 2026 K / D / A20 / 20 / 6 ADR80 KAST57% Rating0.99
  • Win 13-11 Mirage vs Team Falcons 2 Nov 2026 K / D / A17 / 20 / 7 ADR80 KAST62% Rating0.97
  • Win 13-5 Ancient vs Team Falcons 2 Nov 2026 K / D / A12 / 10 / 4 ADR71 KAST72% Rating1.12

Upcoming matches

No upcoming Natus Vincere matches scheduled.

Recent results

Team history

Every team iM has played for, newest first.

  1. Jun 2023 – present Natus Vincere Current
  2. Apr 2021 – Jun 2023 GamerLegion
  3. Feb 2019 – Apr 2021 Nexus Gaming
  4. Sep 2018 – Nov 2018 SinnerS Gaming
  5. Jan 2018 – Jul 2018 Nexus Gaming

Team history from Liquipedia, CC BY-SA 3.0.