CS2 pro player
Jee
Ji Dongkai
Form L L W W 2 won · 2 lost in 4 maps Rating 0.80 Rough patch
Liquid
0:2
IEM · Beijing 2026 Group B ·
Jee in numbers
All stats →Rating
0.80
Pro avg 1.06
KAST
63%
Pro avg 73%
ADR
50
Pro avg 72
K/D
0.82
Pro avg 0.99
Headshots
36%
Pro avg 50%
Maps won
50%
2W · 2L
From 88 rounds: 45 kills, 55 deaths, 14 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 800 400 × 2
- Resolution
- 1280x960 stretched
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- Refresh rate
- 600 Hz
TYLOO matches
All matches →- Lost vs Liquid IEM · 0:2
- Won vs 9z IEM · 2:0
- Lost vs MOUZ IEM · 0:2
- Won vs ZOTIX Circuito Retake · 2:0
- Lost vs Iberian Soul Circuito Retake · 1:2
Maps, most played first
All maps →- Mirage 0W 1L 0.88
- Anubis 0W 1L 0.30
- Inferno 1W 0L 1.18
- Cache 1W 0L 0.80
Closest pro in style
r1nkle
G2 Esports · 12 maps read
Rating 0.93
ADR 61
HS 38%
Opening 51%
See their crosshair and settings →
89%match
▼ Biggest gap to close
ADR: 50 against their 72.
TYLOO teammates
Jee's crosshair
Jee (TYLOO) uses a cyan static cross crosshair with length 2, thickness 2 and gap 1, and no outline.
Last updated from Liquid vs TYLOO (Mirage), IEM Beijing 2026 Group B, 4 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 2
- Thickness
- 2
- Gap
- 1
- Center dot
- Off
- Outline
- Off
- Color
- 0, 255, 255
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "1" cl_crosshair_dynamic_splitalpha_innermod "0" cl_crosshair_dynamic_splitalpha_outermod "1" cl_crosshair_dynamic_splitdist "3" cl_crosshair_dynamic_spread_limit "227" cl_crosshair_gap "1" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "2" cl_crosshaircolor_a "255" cl_crosshaircolor_b "255" cl_crosshaircolor_g "255" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (4)
| Match | Map | Date | Code |
|---|---|---|---|
| Liquid vs TYLOO | Mirage | 4 Nov 2026 | Current |
| Liquid vs TYLOO | Anubis | 4 Nov 2026 | Current |
| TYLOO vs 9z | Inferno | 3 Nov 2026 | Current |
| TYLOO vs 9z | Cache | 3 Nov 2026 | Current |
Same crosshair: SunPayus, s1mple, susp, dumau, luchov, esenthial, jackasmo, Brollan, MartinezSa, Jorko
Mouse & sensitivity
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- DPI
- 400
- Sensitivity
- 2
- eDPI
- 800
- cm / 360
- 52.0 cm
- Zoom sensitivity
- 1
- Polling rate
- 2000 Hz
- Windows sensitivity
- 6
Jee's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 600 Hz
Gear
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- Monitor
- ZOWIE XL2586X+
- Mousepad
- SteelSeries QcK Heavy Black
- Keyboard
- Wooting 80HE+ Frost
- Headset
- SONY INZONE H9 II
Settings and gear from prosettings.net, last updated 2026-11-04. Pros change setups often.
How Jee's setup compares
Jee plays at 800 eDPI (400 DPI at 2 in-game), or 52.0 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 50% of the 176 pros we track play at a higher eDPI, and the median is 804.
Jee plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.
The crosshair gap of 1 matches the pro median. 69 of 181 tracked pros use a cyan crosshair, while green is the most popular color.
Closest sensitivity: jL (800), torzsi (800), frozen (800), w0nderful (800)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 0.80 1.06
- KAST 63% 73%
- ADR 50 72
- K/D 0.82 0.99
- Headshots 36% 50%
- Opening duels 40% 50%
- Kills a round 0.51 0.65
- Accuracy 15% 17%
- Multi-kill rounds 14% 15%
- Utility damage 1.2 4.7
- Deaths traded 16% 22%
Aim
What happens once an enemy is in view, from 36 duels and 219 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
150ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
1.4°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
89%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
19%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
21%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 164 grenades did: 66 flashbangs, 51 smokes, 15 HE and 32 molotovs, 1.9 a round. Pros throw 2.2 a round.
Enemies per flash
0.55
enemies blinded by each flashbang, for 3.5s each, against 0.59 teammates. Pro avg 0.59
Flashes into kills
11%
of flashbangs blinded an enemy who died still blind (8 kills). Pro avg 7%
Damage per HE
4.3
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
1.3
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$318
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4807 of gear. Pros carry $4197.
Pistol round
38%won
3-6 and 39 ADR over 8 rounds. Pro avg 75 ADR
Eco
0%won
0-6 and 20 ADR over 6 rounds. Pro avg 47 ADR
Force buy
20%won
10-13 and 55 ADR over 15 rounds. Pro avg 66 ADR
Full buy
64%won
32-30 and 54 ADR over 59 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
40%won
4 first kills6 first deaths
Trades
11trade kills
9 of 55 deaths traded by a teammate
Clutches
1 won of 8 last-alive rounds
Best: 1v1
1v1 1/1 · 1v2 0/1 · 1v3 0/1 · 1v4 0/5
Multi-kill rounds
8
2k
4
3k
0
4k
0
Ace
How the kills were made
22 m
average distance
3
through smoke (7%)
5
wallbangs (11%)
1
no-scopes
0
while blind
0
in the air
Utility
1.2
grenade damage a round
9.0
enemies blinded a map
8
flash assists
Accuracy
Shots that hit15%
Hits to the head22%
Sides
CT side37 rounds
1.50 K/D65 ADR
T side51 rounds
0.49 K/D40 ADR
Kills by weapon
- AWP 21
- AK-47 10
- M4A4 4
- Galil AR 4
- Glock-18 3
- TEC9 1
Added up from the 4 maps of pro play we have read from match demos (2-2), the same demos Jee's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Mirage
1 map · 0W 1L
0.88
Rating
Won0%
1.00
K/D
61
ADR
58%
KAST
See every Mirage map →
Anubis
1 map · 0W 1L
0.30
Rating
Won0%
0.33
K/D
33
ADR
47%
KAST
See every Anubis map →
Inferno
1 map · 1W 0L
1.18
Rating
Won100%
1.43
K/D
47
ADR
89%
KAST
See every Inferno map →
Cache
1 map · 1W 0L
0.80
Rating
Won100%
0.84
K/D
54
ADR
59%
KAST
See every Cache map →
Recent maps
Rating, last 4 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming TYLOO matches scheduled.
Recent results
- vs Liquid IEM · Beijing 2026 Group B · BO3 0:2
- vs 9z IEM · Beijing 2026 Group B · BO3 2:0
- vs MOUZ IEM · Beijing 2026 Group B · BO3 0:2
- vs ZOTIX Circuito Retake · Season 13 2026 Group C · BO3 2:0
- vs Iberian Soul Circuito Retake · Season 13 2026 Group C · BO3 1:2
Team history
Every team Jee has played for, newest first.
- Jun 2024 – present TYLOO Current
- Jun 2023 – May 2024 Lynn Vision Gaming
- Mar 2023 – Jun 2023 Lynn Vision Stand-in
- Feb 2023 – Mar 2023 TakeMeAway Gaming
- Aug 2020 – Sep 2021 NewHappy
Team history from Liquipedia, CC BY-SA 3.0.