CS2 pro player
HUASOPEEK
Matias Ibañez Hernandez
Form L L 0 won · 2 lost in 2 maps Rating 1.02 Solid
HUASOPEEK in numbers
All stats →Rating
1.02
Pro avg 1.06
KAST
70%
Pro avg 73%
ADR
76
Pro avg 72
K/D
0.91
Pro avg 0.99
Headshots
61%
Pro avg 50%
Maps won
0%
0W · 2L
From 47 rounds: 31 kills, 34 deaths, 7 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 608 800 × 0.76
- Resolution
- 1280x960 stretched
- Mouse
- Logitech G Pro X Superlight 2 Black
- Refresh rate
- 144 Hz
9z Team matches
All matches →Maps, most played first
All maps →- Inferno 0W 1L 0.98
- Cache 0W 1L 1.04
Closest pro in style
YEKINDAR
FURIA · 16 maps read
Rating 1.03
ADR 74
HS 55%
Opening 43%
See their crosshair and settings →
94%match
▲ Strongest against the pros
Headshots: 61% against their 50%.
▼ Biggest gap to close
Accuracy: 15% against their 17%.
9z Team teammates
HUASOPEEK's crosshair
HUASOPEEK (9z Team) uses a black static cross crosshair with length 3, thickness 1 and gap 0, plus a center dot, and no outline.
Last updated from TYLOO vs 9z (Inferno), IEM Beijing 2026 Group B, 3 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 3
- Thickness
- 1
- Gap
- 0
- Center dot
- On
- Outline
- Off
- Color
- 0, 0, 0
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0.3" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.45" cl_crosshair_dynamic_splitdist "6" cl_crosshair_dynamic_spread_limit "227" cl_crosshair_gap "0" cl_crosshair_length "3" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "1" cl_crosshaircolor_a "255" cl_crosshaircolor_b "0" cl_crosshaircolor_g "0" cl_crosshaircolor_r "0" cl_crosshairdot "1" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (2)
| Match | Map | Date | Code |
|---|---|---|---|
| TYLOO vs 9z | Inferno | 3 Nov 2026 | Current |
| TYLOO vs 9z | Cache | 3 Nov 2026 | Current |
Mouse & sensitivity
- Mouse
- Logitech G Pro X Superlight 2 Black
- DPI
- 800
- Sensitivity
- 0.76
- eDPI
- 608
- cm / 360
- 68.4 cm
- Zoom sensitivity
- 1
- Polling rate
- 1000 Hz
- Windows sensitivity
- 6
HUASOPEEK's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 144 Hz
Gear
- Mouse
- Logitech G Pro X Superlight 2 Black
- Monitor
- ZOWIE XL2411K
- Mousepad
- VAXEE PE Eggie's Battle
- Keyboard
- Wooting 60HE v2 Silver (Split)
- Headset
- Razer BlackShark V3 Pro Green
Settings and gear from prosettings.net, last updated 2026-11-03. Pros change setups often.
How HUASOPEEK's setup compares
HUASOPEEK plays at 608 eDPI (800 DPI at 0.76 in-game), or 68.4 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 89% of the 176 pros we track play at a higher eDPI, and the median is 804.
HUASOPEEK plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.
The crosshair gap of 0 is tighter than the pro median of 1. 4 of 181 tracked pros use a black crosshair, while green is the most popular color.
Closest sensitivity: magixx (600), Boombl4 (600), dgt (600), dem0n (600)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 1.02 1.06
- KAST 70% 73%
- ADR 76 72
- K/D 0.91 0.99
- Headshots 61% 50%
- Opening duels 50% 50%
- Kills a round 0.66 0.65
- Accuracy 15% 17%
- Multi-kill rounds 17% 15%
- Utility damage 4.6 4.7
- Deaths traded 24% 22%
Aim
What happens once an enemy is in view, from 27 duels and 175 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
219ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
2.5°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
91%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
29%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
28%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 90 grenades did: 22 flashbangs, 18 smokes, 15 HE and 35 molotovs, 1.9 a round. Pros throw 2.2 a round.
Enemies per flash
0.59
enemies blinded by each flashbang, for 3.7s each, against 0.32 teammates. Pro avg 0.59
Flashes into kills
9%
of flashbangs blinded an enemy who died still blind (2 kills). Pro avg 7%
Damage per HE
11.3
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
1.3
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$274
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4300 of gear. Pros carry $4197.
Pistol round
50%won
7-3 and 189 ADR over 4 rounds. Pro avg 75 ADR
Eco
0%won
2-4 and 50 ADR over 4 rounds. Pro avg 47 ADR
Force buy
0%won
2-6 and 41 ADR over 6 rounds. Pro avg 66 ADR
Full buy
48%won
20-21 and 72 ADR over 33 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
50%won
8 first kills8 first deaths
Trades
2trade kills
8 of 34 deaths traded by a teammate
Clutches
0 won of 1 last-alive rounds
1v3 0/1
Multi-kill rounds
5
2k
2
3k
1
4k
0
Ace
How the kills were made
17 m
average distance
3
through smoke (10%)
1
wallbangs (3%)
0
no-scopes
1
while blind
0
in the air
Utility
4.6
grenade damage a round
6.5
enemies blinded a map
2
flash assists
Accuracy
Shots that hit15%
Hits to the head25%
Sides
CT side27 rounds
1.38 K/D87 ADR
T side20 rounds
0.50 K/D61 ADR
Kills by weapon
- M4A4 11
- AK-47 10
- USP-S 4
- Glock-18 2
- Galil AR 2
- P250 1
Added up from the 2 maps of pro play we have read from match demos (0-2), the same demos HUASOPEEK's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Inferno
1 map · 0W 1L
0.98
Rating
Won0%
0.92
K/D
71
ADR
67%
KAST
See every Inferno map →
Cache
1 map · 0W 1L
1.04
Rating
Won0%
0.90
K/D
80
ADR
72%
KAST
See every Cache map →
Recent maps
Upcoming matches
No upcoming 9z Team matches scheduled.
Team history
Every team HUASOPEEK has played for, newest first.
- Oct 2023 – present 9z Team Current
- Aug 2023 – Oct 2023 Flamengo Esports Loan
- Aug 2023 – Oct 2023 9z Academy Inactive
- Sep 2022 – Aug 2023 9z Academy
- Feb 2022 – Aug 2022 Leviatán Academy
- Nov 2021 – Nov 2021 Wild Esports Inactive
- Oct 2021 – Nov 2021 Wild Esports
- Oct 2021 – Oct 2021 Chilotes
Team history from Liquipedia, CC BY-SA 3.0.