CS2 pro player
YEKINDAR
Mareks Gaļinskis
Form W W L W W W W L 10 won · 6 lost in 16 maps Rating 1.03 Solid
Spirit
3:0
BLAST Rivals · Fall 2026 Playoffs ·
YEKINDAR in numbers
All stats →Rating
1.03
Pro avg 1.06
KAST
72%
Pro avg 73%
ADR
74
Pro avg 72
K/D
0.91
Pro avg 0.99
Headshots
55%
Pro avg 50%
Maps won
63%
10W · 6L
From 363 rounds: 239 kills, 264 deaths, 91 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 960 800 × 1.2
- Resolution
- 1680x1050 native
- Mouse
- ZOWIE EC2-DW Black
- Refresh rate
- 360 Hz
FURIA matches
All matches →- Won vs Spirit BLAST Rivals · 3:0
- Won vs Team Falcons BLAST Rivals · 2:0
- Won vs Vitality BLAST Rivals · 2:1
- Won vs Legacy BLAST Rivals · 2:0
- Lost vs BetBoom Team IEM · 1:2
Maps, most played first
All maps →- Dust2 3W 1L 1.08
- Ancient 1W 2L 1.01
- Inferno 2W 1L 0.82
- Mirage 2W 0L 1.60
- Nuke 1W 1L 1.04
- Cache 1W 1L 0.81
Closest pro in style
TeSeS
Team Falcons · 19 maps read
Rating 1.02
ADR 68
HS 53%
Opening 49%
See their crosshair and settings →
94%match
▲ Strongest against the pros
Headshots: 55% against their 50%.
▼ Biggest gap to close
Opening duels: 43% against their 50%.
FURIA teammates
YEKINDAR's crosshair
YEKINDAR (FURIA) uses a green static cross crosshair with length 2, thickness 2 and gap 1, and no outline.
Last updated from FURIA vs Team Falcons (Dust2), BLAST Rivals Fall 2026 Playoffs, 14 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 2
- Thickness
- 2
- Gap
- 1
- Center dot
- Off
- Outline
- Off
- Color
- 12, 231, 0
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "1" cl_crosshair_dynamic_splitalpha_innermod "0" cl_crosshair_dynamic_splitalpha_outermod "1" cl_crosshair_dynamic_splitdist "3" cl_crosshair_dynamic_spread_limit "248" cl_crosshair_gap "1" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "1050" cl_crosshair_t "0" cl_crosshair_thickness "2" cl_crosshaircolor_a "255" cl_crosshaircolor_b "0" cl_crosshaircolor_g "231" cl_crosshaircolor_r "12" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (16)
| Match | Map | Date | Code |
|---|---|---|---|
| FURIA vs Team Falcons | Dust2 | 14 Nov 2026 | Current |
| FURIA vs Team Falcons | Ancient | 14 Nov 2026 | |
| FURIA vs Vitality | Inferno | 12 Nov 2026 | |
| FURIA vs Vitality | Mirage | 12 Nov 2026 | |
| FURIA vs Vitality | Dust2 | 12 Nov 2026 | |
| Legacy vs FURIA | Inferno | 11 Nov 2026 | |
| Legacy vs FURIA | Mirage | 11 Nov 2026 | |
| FURIA vs BetBoom Team | Nuke | 6 Nov 2026 | |
| FURIA vs BetBoom Team | Dust2 | 6 Nov 2026 | |
| FURIA vs BetBoom Team | Ancient | 6 Nov 2026 | |
| TheMongolz vs FURIA | Inferno | 4 Nov 2026 | |
| TheMongolz vs FURIA | Dust2 | 4 Nov 2026 | |
| TheMongolz vs FURIA | Cache | 4 Nov 2026 | |
| FURIA vs Natus Vincere | Cache | 3 Nov 2026 | |
| FURIA vs Natus Vincere | Nuke | 3 Nov 2026 | |
| FURIA vs Natus Vincere | Ancient | 3 Nov 2026 |
Mouse & sensitivity
- Mouse
- ZOWIE EC2-DW Black
- DPI
- 800
- Sensitivity
- 1.2
- eDPI
- 960
- cm / 360
- 43.3 cm
- Zoom sensitivity
- 1
- Polling rate
- 1000 Hz
- Windows sensitivity
- 6
YEKINDAR's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1680x1050
- Aspect ratio
- 16:10
- Scaling
- Native
- Refresh rate
- 360 Hz
Gear
- Mouse
- ZOWIE EC2-DW Black
- Monitor
- ZOWIE XL2566K
- Mousepad
- ZOWIE G-SR III
- Keyboard
- Wooting 80HE Ghost
- Headset
- HyperX Cloud II
Settings and gear from prosettings.net, last updated 2026-10-31. Pros change setups often.
How YEKINDAR's setup compares
YEKINDAR plays at 960 eDPI (800 DPI at 1.2 in-game), or 43.3 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 24% of the 176 pros we track play at a higher eDPI, and the median is 804.
YEKINDAR plays at 1680x1050 16:10 native, which none of the other 173 pros with known video settings use.
The crosshair gap of 1 matches the pro median. 80 of 181 tracked pros use a green crosshair, the most popular color.
Closest sensitivity: EliGE (960), Jame (960), venomzera (960), tomaszin (960)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 1.03 1.06
- KAST 72% 73%
- ADR 74 72
- K/D 0.91 0.99
- Headshots 55% 50%
- Opening duels 43% 50%
- Kills a round 0.66 0.65
- Accuracy 18% 17%
- Multi-kill rounds 17% 15%
- Utility damage 5.2 4.7
- Deaths traded 26% 22%
Aim
What happens once an enemy is in view, from 135 duels and 958 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
168ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
3.0°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
81%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
28%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
28%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 481 grenades did: 131 flashbangs, 147 smokes, 85 HE and 118 molotovs, 2.2 a round. Pros throw 2.2 a round.
Enemies per flash
0.75
enemies blinded by each flashbang, for 3.3s each, against 0.32 teammates. Pro avg 0.59
Flashes into kills
8%
of flashbangs blinded an enemy who died still blind (10 kills). Pro avg 7%
Damage per HE
10.1
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
2.0
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$192
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4014 of gear. Pros carry $4197.
Pistol round
44%won
12-15 and 95 ADR over 18 rounds. Pro avg 75 ADR
Eco
26%won
8-18 and 56 ADR over 19 rounds. Pro avg 47 ADR
Force buy
32%won
15-32 and 65 ADR over 37 rounds. Pro avg 66 ADR
Full buy
56%won
111-98 and 80 ADR over 144 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
43%won
52 first kills69 first deaths
Trades
43trade kills
69 of 264 deaths traded by a teammate
Clutches
4 won of 15 last-alive rounds
Best: 1v2
1v1 2/2 · 1v2 1/3 · 1v3 0/1 · 1v4 0/2 · 1v5 0/3
Multi-kill rounds
45
2k
12
3k
3
4k
0
Ace
How the kills were made
16 m
average distance
14
through smoke (10%)
7
wallbangs (5%)
0
no-scopes
3
while blind
0
in the air
Utility
5.2
grenade damage a round
6.1
enemies blinded a map
7
flash assists
Accuracy
Shots that hit18%
Hits to the head21%
Sides
CT side188 rounds
1.18 K/D86 ADR
T side175 rounds
0.65 K/D61 ADR
Kills by weapon
- AK-47 107
- M4A4 54
- USP-S 11
- MP9 7
- Glock-18 7
- Dual Berettas 6
Added up from the 16 maps of pro play we have read from match demos (10-6), the same demos YEKINDAR's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Dust2
4 maps · 3W 1L
1.08
Rating
Won75%
1.06
K/D
78
ADR
66%
KAST
See every Dust2 map →
Ancient
3 maps · 1W 2L
1.01
Rating
Won33%
0.88
K/D
71
ADR
74%
KAST
See every Ancient map →
Inferno
3 maps · 2W 1L
0.82
Rating
Won67%
0.60
K/D
64
ADR
75%
KAST
See every Inferno map →
Mirage
2 maps · 2W 0L
1.60
Rating
Won100%
1.65
K/D
93
ADR
91%
KAST
See every Mirage map →
Nuke
2 maps · 1W 1L
1.04
Rating
Won50%
0.95
K/D
73
ADR
74%
KAST
See every Nuke map →
Cache
2 maps · 1W 1L
0.81
Rating
Won50%
0.66
K/D
76
ADR
61%
KAST
See every Cache map →
Recent maps
Rating, last 16 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming FURIA matches scheduled.
Recent results
- vs Spirit BLAST Rivals · Fall 2026 Playoffs · BO5 3:0
- vs Team Falcons BLAST Rivals · Fall 2026 Playoffs · BO3 2:0
- vs Vitality BLAST Rivals · Fall 2026 Group A · BO3 2:1
- vs Legacy BLAST Rivals · Fall 2026 Group A · BO3 2:0
- vs BetBoom Team IEM · Beijing 2026 Playoffs · BO3 1:2
Team history
Every team YEKINDAR has played for, newest first.
- Jul 2025 – present FURIA Current
- Apr 2025 – Jul 2025 FURIA Stand-in
- Dec 2024 – Apr 2025 Team Liquid Inactive
- Oct 2022 – Dec 2024 Team Liquid
- May 2022 – Oct 2022 Virtus.pro Inactive
- May 2020 – May 2022 Virtus.pro
- Oct 2018 – May 2020 pro100
- Jun 2018 – Aug 2018 Elements Pro Gaming Inactive
- Nov 2017 – Jun 2018 Elements Pro Gaming
Team history from Liquipedia, CC BY-SA 3.0.