try
Photo: Liquipedia

CS2 pro player

try

Santino Rigal

Form L L L L L L W 1 won · 6 lost in 7 maps Rating 1.27 Great

try in numbers

All stats →

Rating

1.27

Pro avg 1.06

KAST

76%

Pro avg 73%

ADR

77

Pro avg 72

K/D

1.44

Pro avg 0.99

Headshots

33%

Pro avg 50%

Maps won

14%

1W · 6L

From 148 rounds: 117 kills, 81 deaths, 21 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 4 · Thickness 1 · Gap 2

Dot off · Outline off

Open in the generator →
eDPI
920 400 × 2.3
Resolution
1280x960 stretched
Mouse
ZOWIE EC3-EW (Unreleased)
Refresh rate
600 Hz

Legacy matches

All matches →
  • Lost vs Team Falcons BLAST Rivals · 0:2
  • Lost vs FURIA BLAST Rivals · 0:2
  • Lost vs B8 IEM · 1:2
  • Lost vs TheMongolz IEM · 1:2
  • Lost vs TheMongolz PGL Masters · 0:2

Maps, most played first

All maps →
  • Mirage 0W 3L 1.19
  • Dust2 0W 2L 1.44
  • Inferno 0W 1L 1.30
  • Cache 1W 0L 1.09
SunPayus Closest pro in style SunPayus FUT Esports · 8 maps read Rating 1.17 ADR 77 HS 31% Opening 63% See their crosshair and settings → 92%match

▲ Strongest against the pros

Opening duels: 73% against their 50%.

▼ Biggest gap to close

Headshots: 33% against their 50%.

Legacy teammates

try's crosshair

try (Legacy) uses a green static cross crosshair with length 4, thickness 1 and gap 2, and no outline.

Last updated from Legacy vs Team Falcons (Dust2), BLAST Rivals Fall 2026 Group A, 12 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSOrscXLqUUwGpNt8p2NpxC2CoNqWXcRQwB8vhESkpATyF
Open in the crosshair generator
Style
Static Cross
Length
4
Thickness
1
Gap
2
Center dot
Off
Outline
Off
Color
0, 255, 0
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "3"
cl_crosshair_dynamic_spread_limit "227"
cl_crosshair_gap "2"
cl_crosshair_length "4"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "960"
cl_crosshair_t "0"
cl_crosshair_thickness "1"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (7)
MatchMapDateCode
Legacy vs Team Falcons Dust2 12 Nov 2026 Current
Legacy vs Team Falcons Mirage 12 Nov 2026 Current
Legacy vs FURIA Inferno 11 Nov 2026
Legacy vs FURIA Mirage 11 Nov 2026 Current
Legacy vs B8 Dust2 3 Nov 2026 Current
Legacy vs B8 Mirage 3 Nov 2026 Current
Legacy vs B8 Cache 3 Nov 2026 Current

Same crosshair: kensizor, dziugss

Mouse & sensitivity

Mouse
ZOWIE EC3-EW (Unreleased)
DPI
400
Sensitivity
2.3
eDPI
920
cm / 360
45.2 cm
Zoom sensitivity
1.2
Polling rate
2000 Hz
Windows sensitivity
6

try's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
600 Hz

Gear

Mouse
ZOWIE EC3-EW (Unreleased)
Monitor
ZOWIE XL2586X+
Mousepad
ZOWIE G-SR-SE ROUGE II
Keyboard
Keychron Q3 HE 8K White
Headset
AceZone A-Spire Wireless

Settings and gear from prosettings.net, last updated 2026-11-05. Pros change setups often.

How try's setup compares

try plays at 920 eDPI (400 DPI at 2.3 in-game), or 45.2 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 29% of the 176 pros we track play at a higher eDPI, and the median is 804.

try plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 2 is wider than the pro median of 1. 80 of 181 tracked pros use a green crosshair, the most popular color.

Closest sensitivity: m0NESY (920), Neityu (920), iM (920), malbsMd (920)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 1.27 KAST 76% ADR 77 K/D 1.44 Headshots 33% Opening duels 73%

This player Pro average

PlayerPros
  • Rating 1.27
    1.06
  • KAST 76%
    73%
  • ADR 77
    72
  • K/D 1.44
    0.99
  • Headshots 33%
    50%
  • Opening duels 73%
    50%
  • Kills a round 0.79
    0.65
  • Accuracy 24%
    17%
  • Multi-kill rounds 18%
    15%
  • Utility damage 2.2
    4.7
  • Deaths traded 12%
    22%

Aim

What happens once an enemy is in view, from 33 duels and 124 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

186ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

1.4°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

93%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

39%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

43%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 123 grenades did: 54 flashbangs, 31 smokes, 10 HE and 28 molotovs, 1.9 a round. Pros throw 2.2 a round.

Enemies per flash

0.65

enemies blinded by each flashbang, for 3.1s each, against 0.44 teammates. Pro avg 0.59

Flashes into kills

15%

of flashbangs blinded an enemy who died still blind (8 kills). Pro avg 7%

Damage per HE

2.1

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

2.7

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$379

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $5038 of gear. Pros carry $4197.

Pistol round

50%won

0-4 and 2 ADR over 6 rounds. Pro avg 75 ADR

Eco

0%won

4-4 and 75 ADR over 7 rounds. Pro avg 47 ADR

Force buy

83%won

6-1 and 103 ADR over 6 rounds. Pro avg 66 ADR

Full buy

54%won

47-20 and 93 ADR over 46 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

73%won

19 first kills7 first deaths

Trades

27trade kills

10 of 81 deaths traded by a teammate

4/26

Clutches

4 won of 26 last-alive rounds

Best: 1v4

1v2 1/4 · 1v3 0/6 · 1v4 1/3 · 1v5 0/1

Multi-kill rounds

19

2k

5

3k

2

4k

0

Ace

How the kills were made

26 m

average distance

4

through smoke (7%)

4

wallbangs (7%)

1

no-scopes

1

while blind

0

in the air

Utility

2.2

grenade damage a round

5.0

enemies blinded a map

8

flash assists

Accuracy

Shots that hit24%

Hits to the head20%

Sides

CT side70 rounds

1.88 K/D81 ADR

T side78 rounds

1.16 K/D74 ADR

Kills by weapon

  • AWP
    61
  • AK-47
    14
  • USP-S
    7
  • Glock-18
    5
  • SSG 08
    4
  • Galil AR
    4

Added up from the 7 maps of pro play we have read from match demos (1-6), the same demos try's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 7 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Loss 8-13 Dust2 vs Team Falcons 12 Nov 2026 K / D / A13 / 13 / 3 ADR67 KAST76% Rating1.05
  • Loss 6-13 Mirage vs Team Falcons 12 Nov 2026 K / D / A13 / 13 / 3 ADR63 KAST68% Rating1.01
  • Loss 10-13 Inferno vs FURIA 11 Nov 2026 K / D / A17 / 10 / 2 ADR78 KAST78% Rating1.30
  • Loss 7-13 Mirage vs FURIA 11 Nov 2026 K / D / A17 / 16 / 1 ADR78 KAST65% Rating1.10
  • Loss 11-13 Dust2 vs B8 3 Nov 2026 K / D / A27 / 12 / 6 ADR113 KAST88% Rating1.79
  • Loss 9-13 Mirage vs B8 3 Nov 2026 K / D / A20 / 10 / 2 ADR77 KAST77% Rating1.43
  • Win 13-6 Cache vs B8 3 Nov 2026 K / D / A10 / 7 / 4 ADR54 KAST79% Rating1.09

Upcoming matches

No upcoming Legacy matches scheduled.

Recent results

Team history

Every team try has played for, newest first.

  1. Jul 2026 – present Legacy Current
  2. Jun 2026 – Jul 2026 Imperial Esports Inactive
  3. Feb 2026 – Jun 2026 Passion UA
  4. Jul 2024 – Feb 2026 Imperial Esports
  5. Oct 2023 – Jul 2024 9z Team Inactive
  6. Jan 2023 – Oct 2023 9z Team
  7. Jan 2022 – Jan 2023 00 Nation
  8. Mar 2020 – Jan 2022 9z Team
  9. Feb 2020 – Mar 2020 9z Team Stand-in
  10. Feb 2020 – Mar 2020 9z Academy
  11. Dec 2019 – Jan 2020 Maycam Evolve Gaming

Team history from Liquipedia, CC BY-SA 3.0.