FL1T
Photo: Liquipedia

CS2 pro player

FL1T

Evgeny Lebedev

Form W L L L L W W 3 won · 4 lost in 7 maps Rating 1.09 Good

FL1T in numbers

All stats →

Rating

1.09

Pro avg 1.06

KAST

77%

Pro avg 73%

ADR

79

Pro avg 72

K/D

0.93

Pro avg 0.99

Headshots

43%

Pro avg 50%

Maps won

43%

3W · 4L

From 154 rounds: 99 kills, 106 deaths, 46 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 2 · Thickness 2 · Gap 1

Dot off · Outline off

Open in the generator →
eDPI
936 800 × 1.17
Resolution
1280x960 stretched
Mouse
Logitech G Pro X Superlight 2 White
Refresh rate
240 Hz

PARIVISION matches

All matches →
  • Next vs 33 PGL · BO3
  • Lost vs Natus Vincere IEM · 1:2
  • Lost vs MOUZ IEM · 0:2
  • Won vs Liquid IEM · 2:0
  • Won vs G2 IEM · 2:1

Maps, most played first

All maps →
  • Ancient 1W 2L 1.11
  • Mirage 1W 1L 1.01
  • Inferno 1W 1L 1.16
xertioN Closest pro in style xertioN MOUZ · 18 maps read Rating 1.21 ADR 84 HS 49% Opening 44% See their crosshair and settings → 91%match

▲ Strongest against the pros

Utility damage: 10.7 against their 4.7.

▼ Biggest gap to close

Headshots: 43% against their 50%.

PARIVISION teammates

FL1T's crosshair

FL1T (PARIVISION) uses a black static cross crosshair with length 2, thickness 2 and gap 1, and no outline.

Last updated from PARIVISION vs Natus Vincere (Mirage), IEM Beijing 2026 Playoffs, 6 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSZ56vOh8aQhOYEmULHCSVfuEwf2Q6m2m8FB2wUsNcjGwO
Open in the crosshair generator
Style
Static Cross
Length
2
Thickness
2
Gap
1
Center dot
Off
Outline
Off
Color
0, 0, 0
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "2"
cl_crosshair_dynamic_spread_limit "189"
cl_crosshair_gap "1"
cl_crosshair_length "2"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "800"
cl_crosshair_t "0"
cl_crosshair_thickness "2"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (7)
MatchMapDateCode
PARIVISION vs Natus Vincere Mirage 6 Nov 2026 Current
PARIVISION vs Natus Vincere Ancient 6 Nov 2026 Current
PARIVISION vs Natus Vincere Inferno 6 Nov 2026 Current
MOUZ vs PARIVISION Ancient 4 Nov 2026
MOUZ vs PARIVISION Mirage 4 Nov 2026
Liquid vs PARIVISION Inferno 3 Nov 2026
Liquid vs PARIVISION Ancient 3 Nov 2026

Mouse & sensitivity

Mouse
Logitech G Pro X Superlight 2 White
DPI
800
Sensitivity
1.17
eDPI
936
cm / 360
44.4 cm
Zoom sensitivity
1
Polling rate
8000 Hz
Windows sensitivity
6

FL1T's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
240 Hz

Gear

Mouse
Logitech G Pro X Superlight 2 White
Monitor
ZOWIE XL2546K
Mousepad
SteelSeries QcK Heavy Black
Keyboard
Razer Huntsman V3 Pro TKL 8KHz Black
Headset
HyperX Cloud II Gun Metal

Settings and gear from prosettings.net, last updated 2026-11-05. Pros change setups often.

How FL1T's setup compares

FL1T plays at 936 eDPI (800 DPI at 1.17 in-game), or 44.4 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 28% of the 176 pros we track play at a higher eDPI, and the median is 804.

FL1T plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 1 matches the pro median. 4 of 181 tracked pros use a black crosshair, while green is the most popular color.

Closest sensitivity: yxngstxr (928), m0NESY (920), Neityu (920), iM (920)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 1.09 KAST 77% ADR 79 K/D 0.93 Headshots 43% Opening duels 50%

This player Pro average

PlayerPros
  • Rating 1.09
    1.06
  • KAST 77%
    73%
  • ADR 79
    72
  • K/D 0.93
    0.99
  • Headshots 43%
    50%
  • Opening duels 50%
    50%
  • Kills a round 0.64
    0.65
  • Accuracy 20%
    17%
  • Multi-kill rounds 18%
    15%
  • Utility damage 10.7
    4.7
  • Deaths traded 25%
    22%

Aim

What happens once an enemy is in view, from 93 duels and 645 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

181ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

2.6°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

86%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

30%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

31%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 397 grenades did: 78 flashbangs, 88 smokes, 100 HE and 131 molotovs, 2.6 a round. Pros throw 2.2 a round.

Enemies per flash

0.85

enemies blinded by each flashbang, for 3.5s each, against 0.15 teammates. Pro avg 0.59

Flashes into kills

6%

of flashbangs blinded an enemy who died still blind (6 kills). Pro avg 7%

Damage per HE

12.1

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

3.4

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$178

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4086 of gear. Pros carry $4197.

Pistol round

64%won

7-6 and 58 ADR over 14 rounds. Pro avg 75 ADR

Eco

14%won

5-13 and 50 ADR over 14 rounds. Pro avg 47 ADR

Force buy

31%won

17-19 and 64 ADR over 26 rounds. Pro avg 66 ADR

Full buy

53%won

70-68 and 89 ADR over 100 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

50%won

18 first kills18 first deaths

Trades

25trade kills

27 of 106 deaths traded by a teammate

2/12

Clutches

2 won of 12 last-alive rounds

Best: 1v2

1v1 1/1 · 1v2 1/4 · 1v4 0/2 · 1v5 0/5

Multi-kill rounds

22

2k

4

3k

1

4k

0

Ace

How the kills were made

16 m

average distance

10

through smoke (10%)

6

wallbangs (6%)

0

no-scopes

1

while blind

0

in the air

Utility

10.7

grenade damage a round

9.4

enemies blinded a map

4

flash assists

Accuracy

Shots that hit20%

Hits to the head15%

Sides

CT side71 rounds

1.24 K/D89 ADR

T side83 rounds

0.70 K/D69 ADR

Kills by weapon

  • AK-47
    39
  • M4A4
    24
  • M4A1-S
    6
  • Galil AR
    5
  • USP-S
    4
  • Five-SeveN
    2

Added up from the 7 maps of pro play we have read from match demos (3-4), the same demos FL1T's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 7 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Win 16-14 Mirage vs Natus Vincere 6 Nov 2026 K / D / A25 / 26 / 11 ADR98 KAST73% Rating1.20
  • Loss 10-13 Ancient vs Natus Vincere 6 Nov 2026 K / D / A14 / 15 / 8 ADR73 KAST83% Rating1.11
  • Loss 9-13 Inferno vs Natus Vincere 6 Nov 2026 K / D / A10 / 13 / 3 ADR60 KAST64% Rating0.81
  • Loss 2-13 Ancient vs MOUZ 4 Nov 2026 K / D / A6 / 13 / 0 ADR44 KAST53% Rating0.47
  • Loss 9-13 Mirage vs MOUZ 4 Nov 2026 K / D / A8 / 17 / 7 ADR49 KAST82% Rating0.75
  • Win 13-9 Inferno vs Liquid 3 Nov 2026 K / D / A17 / 12 / 11 ADR103 KAST95% Rating1.51
  • Win 13-7 Ancient vs Liquid 3 Nov 2026 K / D / A19 / 10 / 6 ADR109 KAST80% Rating1.58

Upcoming matches

Recent results

Team history

Every team FL1T has played for, newest first.

  1. Jul 2026 – present PARIVISION Current
  2. Feb 2026 – Jul 2026 Virtus.pro Inactive
  3. Oct 2021 – Feb 2026 Virtus.pro
  4. Oct 2021 – Oct 2021 forZe Inactive
  5. Oct 2018 – Oct 2021 forZe
  6. Jul 2018 – Oct 2018 Quantum Bellator Fire

Team history from Liquipedia, CC BY-SA 3.0.