CS2 pro player
bLitz
Byambasuren Garidmagnai
-
The MongolZ
- IGL / Rifler
-
Mongolia - Age 25
Form L L W W L W W W 6 won · 3 lost in 9 maps Rating 1.10 Good
MOUZ
0:3
IEM · Beijing 2026 Playoffs ·
bLitz in numbers
All stats →Rating
1.10
Pro avg 1.06
KAST
71%
Pro avg 73%
ADR
80
Pro avg 72
K/D
1.03
Pro avg 0.99
Headshots
53%
Pro avg 50%
Maps won
67%
6W · 3L
From 208 rounds: 142 kills, 138 deaths, 55 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 560 400 × 1.4
- Resolution
- 1280x1024 stretched
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- Refresh rate
- 600 Hz
The MongolZ matches
All matches →- Lost vs MOUZ IEM · 0:3
- Won vs Natus Vincere IEM · 2:0
- Won vs FURIA IEM · 2:1
- Won vs Heroic IEM · 2:0
- Won vs Legacy IEM · 2:1
Maps, most played first
All maps →- Inferno 2W 1L 1.12
- Dust2 1W 1L 0.94
- Cache 2W 0L 1.62
- Mirage 0W 1L 0.61
- Nuke 1W 0L 0.86
Closest pro in style
Magnojez
BetBoom Team · 14 maps read
Rating 1.04
ADR 80
HS 53%
Opening 48%
See their crosshair and settings →
94%match
▲ Strongest against the pros
Utility damage: 8.9 against their 4.7.
▼ Biggest gap to close
Accuracy: 14% against their 17%.
The MongolZ teammates
bLitz's crosshair
bLitz (The MongolZ) uses a white static cross crosshair with length 4, thickness 1 and gap 1, and no outline.
Last updated from TheMongolz vs MOUZ (Inferno), IEM Beijing 2026 Playoffs, 8 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 4
- Thickness
- 1
- Gap
- 1
- Center dot
- Off
- Outline
- Off
- Color
- 255, 255, 255
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "1" cl_crosshair_dynamic_splitalpha_innermod "0" cl_crosshair_dynamic_splitalpha_outermod "1" cl_crosshair_dynamic_splitdist "3" cl_crosshair_dynamic_spread_limit "242" cl_crosshair_gap "1" cl_crosshair_length "4" cl_crosshair_recoil "0" cl_crosshair_screen_height "1024" cl_crosshair_t "0" cl_crosshair_thickness "1" cl_crosshaircolor_a "255" cl_crosshaircolor_b "255" cl_crosshaircolor_g "255" cl_crosshaircolor_r "255" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (10)
| Match | Map | Date | Code |
|---|---|---|---|
| TheMongolz vs MOUZ | Inferno | 8 Nov 2026 | Current |
| TheMongolz vs MOUZ | Dust2 | 8 Nov 2026 | Current |
| TheMongolz vs MOUZ | Mirage | 8 Nov 2026 | |
| TheMongolz vs Natus Vincere | Cache | 7 Nov 2026 | |
| TheMongolz vs Natus Vincere | Inferno | 7 Nov 2026 | Current |
| TheMongolz vs FURIA | Inferno | 4 Nov 2026 | |
| TheMongolz vs FURIA | Dust2 | 4 Nov 2026 | |
| TheMongolz vs FURIA | Cache | 4 Nov 2026 | |
| TheMongolz vs Heroic | Nuke | 3 Nov 2026 | |
| TheMongolz vs Heroic | Inferno | 3 Nov 2026 |
Mouse & sensitivity
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- DPI
- 400
- Sensitivity
- 1.4
- eDPI
- 560
- cm / 360
- 74.2 cm
- Zoom sensitivity
- 1
- Polling rate
- 1000 Hz
- Windows sensitivity
- 6
bLitz's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x1024
- Aspect ratio
- 5:4
- Scaling
- Stretched
- Refresh rate
- 600 Hz
Gear
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- Monitor
- ZOWIE XL2586X+
- Mousepad
- ZOWIE G-SR-SE Bi II
- Keyboard
- Logitech G Pro X TKL Keyboard Magenta
- Headset
- Logitech G PRO X 2 Headset Magenta
Settings and gear from prosettings.net, last updated 2026-10-28. Pros change setups often.
How bLitz's setup compares
bLitz plays at 560 eDPI (400 DPI at 1.4 in-game), or 74.2 cm of mouse movement for a full turn. That is a low sensitivity, which favours precise long-range aim over fast turns. 95% of the 176 pros we track play at a higher eDPI, and the median is 804.
bLitz plays at 1280x1024 5:4 stretched, the same as 6 of the other 173 pros with known video settings.
The crosshair gap of 1 matches the pro median. 13 of 181 tracked pros use a white crosshair, while green is the most popular color.
Closest sensitivity: susp (560), luchov (560), misutaaa (568), cairne (568)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 1.10 1.06
- KAST 71% 73%
- ADR 80 72
- K/D 1.03 0.99
- Headshots 53% 50%
- Opening duels 52% 50%
- Kills a round 0.68 0.65
- Accuracy 14% 17%
- Multi-kill rounds 17% 15%
- Utility damage 8.9 4.7
- Deaths traded 17% 22%
Aim
What happens once an enemy is in view, from 130 duels and 922 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
156ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
1.8°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
84%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
28%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
28%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 539 grenades did: 176 flashbangs, 129 smokes, 108 HE and 126 molotovs, 3.2 a round. Pros throw 2.2 a round.
Enemies per flash
0.58
enemies blinded by each flashbang, for 3.3s each, against 0.17 teammates. Pro avg 0.59
Flashes into kills
6%
of flashbangs blinded an enemy who died still blind (11 kills). Pro avg 7%
Damage per HE
14.3
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
2.2
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$266
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4210 of gear. Pros carry $4197.
Pistol round
71%won
11-10 and 69 ADR over 14 rounds. Pro avg 75 ADR
Eco
43%won
10-11 and 72 ADR over 14 rounds. Pro avg 47 ADR
Force buy
50%won
23-14 and 113 ADR over 24 rounds. Pro avg 66 ADR
Full buy
55%won
81-73 and 83 ADR over 119 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
52%won
24 first kills22 first deaths
Trades
14trade kills
24 of 138 deaths traded by a teammate
Clutches
2 won of 15 last-alive rounds
Best: 1v2
1v1 1/1 · 1v2 1/4 · 1v3 0/4 · 1v4 0/4
Multi-kill rounds
27
2k
8
3k
1
4k
0
Ace
How the kills were made
19 m
average distance
16
through smoke (13%)
4
wallbangs (3%)
0
no-scopes
0
while blind
0
in the air
Utility
8.9
grenade damage a round
11.3
enemies blinded a map
13
flash assists
Accuracy
Shots that hit14%
Hits to the head21%
Sides
CT side100 rounds
1.17 K/D82 ADR
T side108 rounds
0.92 K/D78 ADR
Kills by weapon
- AK-47 63
- M4A1-S 36
- Desert Eagle 7
- Galil AR 6
- USP-S 6
- M4A4 4
Added up from the 9 maps of pro play we have read from match demos (6-3), the same demos bLitz's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Inferno
3 maps · 2W 1L
1.12
Rating
Won67%
1.10
K/D
81
ADR
72%
KAST
See every Inferno map →
Dust2
2 maps · 1W 1L
0.94
Rating
Won50%
0.78
K/D
67
ADR
75%
KAST
See every Dust2 map →
Cache
2 maps · 2W 0L
1.62
Rating
Won100%
1.77
K/D
109
ADR
82%
KAST
See every Cache map →
Mirage
1 map · 0W 1L
0.61
Rating
Won0%
0.50
K/D
52
ADR
61%
KAST
See every Mirage map →
Nuke
1 map · 1W 0L
0.86
Rating
Won100%
0.79
K/D
72
ADR
58%
KAST
See every Nuke map →
Recent maps
Rating, last 9 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming The MongolZ matches scheduled.
Recent results
- vs MOUZ IEM · Beijing 2026 Playoffs · BO5 0:3
- vs Natus Vincere IEM · Beijing 2026 Playoffs · BO3 2:0
- vs FURIA IEM · Beijing 2026 Group A · BO3 2:1
- vs Heroic IEM · Beijing 2026 Group A · BO3 2:0
- vs Legacy IEM · Beijing 2026 Group A · BO3 2:1
Team history
Every team bLitz has played for, newest first.
- Apr 2023 – present The MongolZ Current
- Mar 2022 – Apr 2023 IHC Esports
- Feb 2020 – Mar 2022 Checkmate
Team history from Liquipedia, CC BY-SA 3.0.