CS2 pro player
Spinx
Lotan Giladi
Form L L W W W L W L 13 won · 5 lost in 18 maps Rating 1.21 Great
Spirit
0:2
BLAST Rivals · Fall 2026 Playoffs ·
Spinx in numbers
All stats →Rating
1.21
Pro avg 1.06
KAST
80%
Pro avg 73%
ADR
76
Pro avg 72
K/D
1.20
Pro avg 0.99
Headshots
54%
Pro avg 50%
Maps won
72%
13W · 5L
From 411 rounds: 293 kills, 244 deaths, 89 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 990 900 × 1.1
- Resolution
- 1280x960 stretched
- Mouse
- Razer Deathadder V3 Pro Black
- Refresh rate
- 600 Hz
MOUZ matches
All matches →- Lost vs Spirit BLAST Rivals · 0:2
- Won vs Vitality BLAST Rivals · 2:0
- Won vs FUT Esports BLAST Rivals · 2:1
- Lost vs G2 BLAST Rivals · 1:2
- Won vs TheMongolz IEM · 3:0
Maps, most played first
All maps →- Mirage 6W 1L 1.00
- Ancient 3W 2L 1.40
- Cache 1W 1L 1.21
- Nuke 2W 0L 1.46
- Inferno 0W 1L 0.93
- Dust2 1W 0L 1.76
▲ Strongest against the pros
KAST: 80% against their 73%.
▼ Biggest gap to close
Deaths traded: 18% against their 22%.
MOUZ teammates
Spinx's crosshair
Spinx (MOUZ) uses a green static cross crosshair with length 2, thickness 2 and gap 1, and no outline.
Last updated from Spirit vs MOUZ (Ancient), BLAST Rivals Fall 2026 Playoffs, 14 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 2
- Thickness
- 2
- Gap
- 1
- Center dot
- Off
- Outline
- Off
- Color
- 0, 255, 0
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0.3" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "6" cl_crosshair_dynamic_spread_limit "227" cl_crosshair_gap "1" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "2" cl_crosshaircolor_a "255" cl_crosshaircolor_b "0" cl_crosshaircolor_g "255" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (17)
| Match | Map | Date | Code |
|---|---|---|---|
| Spirit vs MOUZ | Ancient | 14 Nov 2026 | Current |
| Spirit vs MOUZ | Mirage | 14 Nov 2026 | Current |
| Vitality vs MOUZ | Cache | 13 Nov 2026 | Current |
| Vitality vs MOUZ | Mirage | 13 Nov 2026 | Current |
| FUT Esports vs MOUZ | Nuke | 12 Nov 2026 | Current |
| FUT Esports vs MOUZ | Cache | 12 Nov 2026 | Current |
| FUT Esports vs MOUZ | Mirage | 12 Nov 2026 | Current |
| MOUZ vs G2 | Ancient | 11 Nov 2026 | Current |
| MOUZ vs G2 | Inferno | 11 Nov 2026 | Current |
| MOUZ vs G2 | Nuke | 11 Nov 2026 | |
| TheMongolz vs MOUZ | Inferno | 8 Nov 2026 | Current |
| TheMongolz vs MOUZ | Dust2 | 8 Nov 2026 | Current |
| TheMongolz vs MOUZ | Mirage | 8 Nov 2026 | Current |
| MOUZ vs BetBoom Team | Ancient | 7 Nov 2026 | Current |
| MOUZ vs BetBoom Team | Mirage | 7 Nov 2026 | Current |
| MOUZ vs PARIVISION | Ancient | 4 Nov 2026 | Current |
| MOUZ vs PARIVISION | Mirage | 4 Nov 2026 | Current |
Mouse & sensitivity
- Mouse
- Razer Deathadder V3 Pro Black
- DPI
- 900
- Sensitivity
- 1.1
- eDPI
- 990
- cm / 360
- 42.0 cm
- Zoom sensitivity
- 1
- Polling rate
- 1000 Hz
- Windows sensitivity
- 6
Spinx's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 600 Hz
Gear
- Mouse
- Razer Deathadder V3 Pro Black
- Monitor
- ZOWIE XL2586X+
- Mousepad
- Razer Gigantus V2 Dragon Lore Edition
- Keyboard
- Razer Huntsman V3 Pro Low-Profile TKL 8KHz
- Headset
- Razer BlackShark V2
Settings and gear from prosettings.net, last updated 2026-10-31. Pros change setups often.
How Spinx's setup compares
Spinx plays at 990 eDPI (900 DPI at 1.1 in-game), or 42.0 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 24% of the 176 pros we track play at a higher eDPI, and the median is 804.
Spinx plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.
The crosshair gap of 1 matches the pro median. 80 of 181 tracked pros use a green crosshair, the most popular color.
Closest sensitivity: donk (1000), jcobbb (1000), huNter- (1000), phzy (1000)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 1.21 1.06
- KAST 80% 73%
- ADR 76 72
- K/D 1.20 0.99
- Headshots 54% 50%
- Opening duels 56% 50%
- Kills a round 0.71 0.65
- Accuracy 15% 17%
- Multi-kill rounds 17% 15%
- Utility damage 6.0 4.7
- Deaths traded 18% 22%
Aim
What happens once an enemy is in view, from 120 duels and 927 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
192ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
1.9°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
92%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
25%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
26%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 251 grenades did: 51 flashbangs, 69 smokes, 62 HE and 69 molotovs, 2.0 a round. Pros throw 2.2 a round.
Enemies per flash
0.43
enemies blinded by each flashbang, for 3.0s each, against 0.12 teammates. Pro avg 0.59
Flashes into kills
6%
of flashbangs blinded an enemy who died still blind (3 kills). Pro avg 7%
Damage per HE
10.8
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
1.0
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$258
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4380 of gear. Pros carry $4197.
Pistol round
42%won
11-9 and 73 ADR over 12 rounds. Pro avg 75 ADR
Eco
25%won
6-6 and 86 ADR over 8 rounds. Pro avg 47 ADR
Force buy
67%won
5-5 and 69 ADR over 9 rounds. Pro avg 66 ADR
Full buy
69%won
66-51 and 77 ADR over 98 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
56%won
35 first kills27 first deaths
Trades
67trade kills
43 of 244 deaths traded by a teammate
Clutches
2 won of 39 last-alive rounds
Best: 1v1
1v2 0/1 · 1v3 0/3 · 1v4 0/2 · 1v5 0/1
Multi-kill rounds
50
2k
16
3k
2
4k
0
Ace
How the kills were made
17 m
average distance
4
through smoke (5%)
6
wallbangs (7%)
0
no-scopes
0
while blind
0
in the air
Utility
6.0
grenade damage a round
1.2
enemies blinded a map
5
flash assists
Accuracy
Shots that hit15%
Hits to the head22%
Sides
CT side205 rounds
1.43 K/D81 ADR
T side206 rounds
1.02 K/D71 ADR
Kills by weapon
- AK-47 120
- M4A1-S 71
- M4A4 26
- USP-S 11
- Glock-18 10
- Galil AR 10
Added up from the 18 maps of pro play we have read from match demos (13-5), the same demos Spinx's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Mirage
7 maps · 6W 1L
1.00
Rating
Won86%
0.88
K/D
66
ADR
76%
KAST
See every Mirage map →
Ancient
5 maps · 3W 2L
1.40
Rating
Won60%
1.45
K/D
84
ADR
87%
KAST
See every Ancient map →
Cache
2 maps · 1W 1L
1.21
Rating
Won50%
1.15
K/D
79
ADR
80%
KAST
See every Cache map →
Nuke
2 maps · 2W 0L
1.46
Rating
Won100%
1.82
K/D
84
ADR
86%
KAST
See every Nuke map →
Inferno
1 map · 0W 1L
0.93
Rating
Won0%
1.00
K/D
61
ADR
65%
KAST
See every Inferno map →
Dust2
1 map · 1W 0L
1.76
Rating
Won100%
2.75
K/D
103
ADR
79%
KAST
See every Dust2 map →
Recent maps
Rating, last 18 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming MOUZ matches scheduled.
Recent results
- vs Spirit BLAST Rivals · Fall 2026 Playoffs · BO3 0:2
- vs Vitality BLAST Rivals · Fall 2026 Playoffs · BO3 2:0
- vs FUT Esports BLAST Rivals · Fall 2026 Group B · BO3 2:1
- vs G2 BLAST Rivals · Fall 2026 Group B · BO3 1:2
- vs TheMongolz IEM · Beijing 2026 Playoffs · BO5 3:0
Team history
Every team Spinx has played for, newest first.
- Jan 2025 – present MOUZ Current
- Jan 2025 – Jan 2025 Team Vitality Inactive
- Aug 2022 – Jan 2025 Team Vitality
- Jan 2021 – Aug 2022 ENCE
- Dec 2020 – Jan 2021 c0ntact Gaming Inactive
- Oct 2020 – Dec 2020 c0ntact Gaming
- Aug 2020 – Oct 2020 c0ntact Gaming Trial
- Jun 2020 – Aug 2020 Tikitakan
- Feb 2019 – Apr 2019 NOM-Gaming
Team history from Liquipedia, CC BY-SA 3.0.