Match recap
Train
Yawnin's match · 15 Nov 2026 · 15 rounds
This recap is told from Yawnin's side. The whole match has a page of its own, the same for everyone who played: that is the one to send to the lobby.
The whole match →K / D / A
8 / 14 / 2
-6 kills to deaths
ADR
62
damage a round
KAST
60%
Headshots
62%
Opening duels
2-2
won and lost
Awards
1
of 14 categories led
How it went
- Yawnin's team lost 2-13 on Train, played 15 Nov 2026.
- They started on the T side and went into the half behind 2-10.
- They lost both pistol rounds.
- The opponents' longest run was 6 in a row (rounds 5 to 10).
- Zach - CS2Buddy.com was the best player in the match with a 1.99 rating: 19 kills, 6 deaths and 110 ADR.
- Yawnin finished 8th of 10 by rating (0.67), with 8 kills, 14 deaths and 62 ADR.
Round by round
- 1
- 1
- ·
- 1
- 2
- ·
- ·
- ·
- 1
- ·
- ·
- ·
- 1
- 1
- ·
Green rounds Yawnin's team won, red it lost. The number is Yawnin's kills that round; an outline means they survived it. The small bar is the side played: blue CT, orange T.
Best of the match
The leader in each category, out of everyone on both teams.
Most consistent
93% KAST
rounds with a kill, assist, survival or traded death · opponent
Fastest to damage
Yawnin
102 ms
from seeing an enemy to hitting them
Scoreboard
| Yawnin's team · 2 | K | D | A | +/- | ADR | HS | KAST | Open | Trades | Clutch | 3k/4k/5k | Util | Flashed | MVP | Rating |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| JosephB.Stallin | 11 | 12 | 4 | -1 | 79 | 18% | 67% | 0-1 | 3 | 0/5 | 2/0/0 | 21 | 0 | 1 | 1.03 |
| josunwn | 10 | 13 | 2 | -3 | 79 | 60% | 67% | 2-2 | 1 | 1/2 | 0/0/0 | 0 | 0 | 1 | 0.93 |
| Yawnin | 8 | 14 | 2 | -6 | 62 | 62% | 60% | 2-2 | 0 | 0/1 | 0/0/0 | 0 | 0 | 0 | 0.67 |
| Star McMillions | 7 | 15 | 2 | -8 | 65 | 29% | 53% | 1-4 | 0 | 0/1 | 0/0/0 | 0 | 0 | 0 | 0.54 |
| welfare recipient | 6 | 14 | 1 | -8 | 41 | 50% | 40% | 1-0 | 2 | 0/5 | 0/0/0 | 0 | 1 | 0 | 0.34 |
| Team | 42 | 65 | 0.70 | ||||||||||||
| Opponents · 13 | K | D | A | +/- | ADR | HS | KAST | Open | Trades | Clutch | 3k/4k/5k | Util | Flashed | MVP | Rating |
| Zach - CS2Buddy.com | 19 | 6 | 2 | +13 | 110 | 63% | 93% | 3-2 | 2 | 0/0 | 1/1/0 | 76 | 1 | 4 | 1.99 |
| MxllyWhxpped | 16 | 9 | 5 | +7 | 118 | 56% | 93% | 3-0 | 3 | 0/1 | 1/0/0 | 0 | 0 | 2 | 1.76 |
| VAIPEX | 14 | 7 | 6 | +7 | 105 | 36% | 87% | 0-0 | 4 | 1/1 | 2/0/0 | 24 | 4 | 4 | 1.63 |
| Vi0lentVira | 13 | 11 | 2 | +2 | 89 | 31% | 87% | 3-2 | 3 | 2/3 | 0/1/0 | 0 | 1 | 3 | 1.35 |
| trxsh_rxvert | 6 | 9 | 4 | -3 | 38 | 50% | 87% | 0-2 | 2 | 0/0 | 0/0/0 | 0 | 0 | 0 | 0.87 |
| Team | 68 | 92 | 1.52 | ||||||||||||
Sorted by rating, our approximation of HLTV's 2.0. A name opens that player's own stats page; players who keep theirs hidden are not named.
Yawnin's match in detail
- Trades
- 0 trade kills · 3 of 14 deaths traded
- Clutches
- 0 of 1 won (1v3 0/1)
- Multi-kill rounds
- 2k 1 · 3k 0 · 4k 0 · ace 0
- By side
- CT 2-3, 95 ADR · T 6-11, 54 ADR
- Accuracy
- 26% of 138 shots hit · 17% of hits to the head
- Flashes
- 0 enemies blinded (0s) · 0 flash assists · 0 teammates blinded
- Duels
- 102 ms to damage · aim moved 2.3° · 14 duels
- Rifle control
- 55% of shots counter-strafed · 20% of 45 spray bullets hit
- Accuracy, enemy in view
- 31% of 106 bullets hit
- Grenades thrown
- 1 flash · 0 smoke · 0 HE · 0 molotov
- What they did
- 0.0 enemies blinded a flash · 0 flashes led to a kill · 0 damage an HE · 0 a molotov
- Unused at death
- $157 of grenades still held at each death ($2200 in all)
- Rounds won by buy
- Pistol 0/2 · eco 0/2 · force 1/9 · full 1/2
- ADR by buy
- Pistol 66 · eco 143 · force 57 · full 0 · $2337 of gear a round
- How the kills were made
- 13 m away on average · 0 through smoke · 0 wallbang · 0 no-scope · 0 while blind · 0 in the air
- Kills by weapon
- AK-47 4 · Glock-18 1 · MP7 1 · USP-S 1
Read from the match demo by CS2 Buddy. The whole match · more of Yawnin's matches on Train · back to the profile.