CS2 matchmaking profile

Star McMillions

1 match reviewed 0 won · 1 lost Most played: Train
Rating 0.54 Rough patch

Rating

0.54

Pro avg 1.06

KAST

53%

Pro avg 73%

ADR

65

Pro avg 72

K/D

0.47

Pro avg 0.99

Headshots

29%

Pro avg 50%

Win rate

0%

0W · 1L

From 15 rounds: 7 kills, 15 deaths, 2 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Against the pros

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way. Pros earn theirs against other pros, so treat it as a yardstick.

Rating 0.54 KAST 53% ADR 65 K/D 0.47 Headshots 29% Opening duels 20%

You Pro average

YouPros
  • Rating 0.54
    1.06
  • KAST 53%
    73%
  • ADR 65
    72
  • K/D 0.47
    0.99
  • Headshots 29%
    50%
  • Opening duels 20%
    50%
  • Kills a round 0.47
    0.65
  • Accuracy 20%
    17%
  • Multi-kill rounds 7%
    15%
  • Utility damage 0.0
    4.7
  • Deaths traded 7%
    22%
Jee Plays most like Jee TYLOO · 4 maps read Rating 0.80 ADR 50 HS 36% Opening 40% See their crosshair and settings → 79%match

▲ Strongest against the pros

Accuracy: 20% against their 17%.

▼ Biggest gap to close

Opening duels: 20% against their 50%.

Aim

What happens once an enemy is in view, from 15 duels and 106 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

391ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

1.4°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

81%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

29%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

31%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $2913 of gear. Pros carry $4197.

Pistol round

0%won

0-2 and 35 ADR over 2 rounds. Pro avg 75 ADR

Eco

0%won

1-2 and 39 ADR over 2 rounds. Pro avg 47 ADR

Force buy

11%won

3-9 and 49 ADR over 9 rounds. Pro avg 66 ADR

Full buy

50%won

3-2 and 189 ADR over 2 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

20%won

1 first kills4 first deaths

Trades

0trade kills

1 of 15 deaths traded by a teammate

0/1

Clutches

0 won of 1 last-alive rounds

1v2 0/1

Multi-kill rounds

1

2k

0

3k

0

4k

0

Ace

How the kills were made

15 m

average distance

0

through smoke (0%)

0

wallbangs (0%)

0

no-scopes

0

while blind

0

in the air

Utility

0.0

grenade damage a round

0.0

enemies blinded a match

0

flash assists

Accuracy

Shots that hit20%

Hits to the head5%

Sides

CT side3 rounds

0.33 K/D22 ADR

T side12 rounds

0.50 K/D75 ADR

Kills by weapon

  • AK-47
    4
  • Galil AR
    2
  • FAMAS
    1

By map

Open a map for every match played on it, each with a full recap.

Recent matches

These are the matches Star McMillions asked CS2 Buddy to review, read from the match demos. Get your own.