Wildcard
2:3
FRAG · University 2026 ·
gafolo in numbers
All stats →Rating
0.53
Pro avg 1.06
KAST
63%
Pro avg 73%
ADR
50
Pro avg 72
K/D
0.40
Pro avg 0.99
Headshots
72%
Pro avg 51%
Maps won
0%
0W · 3L
From 35 rounds: 14 kills, 35 deaths, 5 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →DENDELE matches
All matches →Maps, most played first
All maps →
Closest pro in style
Mercury
TYLOO · 8 maps read
Rating 0.80
ADR 60
HS 69%
Opening 36%
See their crosshair and settings →
85%match
▲ Strongest against the pros
Headshots: 72% against their 51%.
▼ Biggest gap to close
Rating: 0.53 against their 1.06.
DENDELE teammates
gafolo's crosshair
gafolo (DENDELE) uses a green static cross crosshair with length 4, thickness 1 and gap 2, and no outline.
Last updated from Nemiga vs DENDELE CS (Ancient), PGL Masters Bucharest 2026 Group Stage, 27 Oct 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 4
- Thickness
- 1
- Gap
- 2
- Center dot
- Off
- Outline
- Off
- Color
- 0, 255, 0
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "1" cl_crosshair_dynamic_splitalpha_innermod "0" cl_crosshair_dynamic_splitalpha_outermod "1" cl_crosshair_dynamic_splitdist "3" cl_crosshair_dynamic_spread_limit "255" cl_crosshair_gap "2" cl_crosshair_length "4" cl_crosshair_recoil "0" cl_crosshair_screen_height "1080" cl_crosshair_t "0" cl_crosshair_thickness "1" cl_crosshaircolor_a "255" cl_crosshaircolor_b "0" cl_crosshaircolor_g "255" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (2)
| Match | Map | Date | Code |
|---|---|---|---|
| Nemiga vs DENDELE CS | Ancient | 27 Oct 2026 | Current |
| Nemiga vs DENDELE CS | Nuke | 27 Oct 2026 | Current |
Mouse & sensitivity
We don't have gafolo's mouse settings yet.
Video settings
We don't have gafolo's video settings yet.
Gear
We don't have gafolo's gear yet.
How gafolo's setup compares
The crosshair gap of 2 is wider than the pro median of 1. 82 of 188 tracked pros use a green crosshair, the most popular color.
Against the pro average
Set beside 118 pros over 1537 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 0.53 1.06
- KAST 63% 73%
- ADR 50 72
- K/D 0.40 0.99
- Headshots 72% 51%
- Opening duels 33% 50%
- Kills a round 0.40 0.65
- Accuracy 14% 17%
- Multi-kill rounds 3% 15%
- Utility damage 4.2 4.6
- Deaths traded 26% 22%
Aim
What happens once an enemy is in view, from 12 duels and 76 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
246ms
from seeing an enemy to hitting them. Lower is better. Pro avg 181 ms
Crosshair placement
3.8°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
90%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
34%
of rifle bullets in sprays of three or more that hit. Pro avg 28%
Accuracy, enemy in view
28%
of bullets hit, leaving out spam through walls and smoke. Pro avg 27%
Grenades
What 85 grenades did: 26 flashbangs, 35 smokes, 10 HE and 14 molotovs, 2.4 a round. Pros throw 2.2 a round.
Enemies per flash
0.96
enemies blinded by each flashbang, for 2.7s each, against 0.38 teammates. Pro avg 0.63
Flashes into kills
12%
of flashbangs blinded an enemy who died still blind (3 kills). Pro avg 8%
Damage per HE
2.3
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
8.9
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$194
of grenades still in the pocket at each death. Lower is better. Pro avg $231
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $3231 of gear. Pros carry $4169.
Pistol round
50%won
2-4 and 31 ADR over 4 rounds. Pro avg 75 ADR
Eco
0%won
1-4 and 44 ADR over 4 rounds. Pro avg 46 ADR
Force buy
22%won
3-9 and 59 ADR over 9 rounds. Pro avg 66 ADR
Full buy
28%won
6-13 and 46 ADR over 18 rounds. Pro avg 77 ADR
How the rounds go
Opening duels
33%won
1 first kills2 first deaths
Trades
1trade kills
9 of 35 deaths traded by a teammate
Clutches
0 won of 1 last-alive rounds
1v3 0/1
Multi-kill rounds
0
2k
1
3k
0
4k
0
Ace
How the kills were made
15 m
average distance
5
through smoke (36%)
0
wallbangs (0%)
0
no-scopes
0
while blind
0
in the air
Utility
4.2
grenade damage a round
8.3
enemies blinded a map
0
flash assists
Accuracy
Shots that hit14%
Hits to the head28%
Sides
CT side16 rounds
0.38 K/D55 ADR
T side19 rounds
0.41 K/D42 ADR
Kills by weapon
- AK-47 4
- TEC9 2
- USP-S 1
- Five-SeveN 1
- FAMAS 1
- Glock-18 1
Added up from the 3 maps of pro play we have read from match demos (0-3), the same demos gafolo's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Nuke
2 maps · 0W 2L
0.23
Rating
Won0%
0.25
K/D
34
ADR
57%
KAST
See every Nuke map →
Ancient
1 map · 0W 1L
0.77
Rating
Won0%
0.60
K/D
63
ADR
68%
KAST
See every Ancient map →
Recent maps
Rating, last 3 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming DENDELE matches scheduled.
Recent results
- vs Wildcard FRAG · University 2026 · BO5 2:3
- vs Imperial FRAG · University 2026 · BO3 2:0
- vs Wildcard FRAG · University 2026 · BO3 0:2
- vs Imperial FRAG · University 2026 · BO1 1:0
- vs Marsborne FRAG · University 2026 · BO1 1:0