Wildcard
2:3
FRAG · University 2026 ·
doc in numbers
All stats →Rating
0.84
Pro avg 1.06
KAST
69%
Pro avg 73%
ADR
64
Pro avg 72
K/D
0.62
Pro avg 0.99
Headshots
57%
Pro avg 51%
Maps won
0%
0W · 3L
From 35 rounds: 21 kills, 34 deaths, 7 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →DENDELE matches
All matches →Maps, most played first
All maps →
Closest pro in style
huNter-
G2 Esports · 15 maps read
Rating 0.86
ADR 63
HS 59%
Opening 37%
See their crosshair and settings →
93%match
▲ Strongest against the pros
Headshots: 57% against their 51%.
▼ Biggest gap to close
Opening duels: 29% against their 50%.
DENDELE teammates
doc's crosshair
doc (DENDELE) uses a cyan static cross crosshair with length 2, thickness 1 and gap 1, and no outline.
Last updated from Nemiga vs DENDELE CS (Ancient), PGL Masters Bucharest 2026 Group Stage, 27 Oct 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 2
- Thickness
- 1
- Gap
- 1
- Center dot
- Off
- Outline
- Off
- Color
- 0, 255, 255
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0.3" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "6" cl_crosshair_dynamic_spread_limit "227" cl_crosshair_gap "1" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "1" cl_crosshaircolor_a "255" cl_crosshaircolor_b "255" cl_crosshaircolor_g "255" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (3)
| Match | Map | Date | Code |
|---|---|---|---|
| Nemiga vs DENDELE CS | Ancient | 27 Oct 2026 | Current |
| Nemiga vs DENDELE CS | Nuke | 27 Oct 2026 | |
| Nemiga vs DENDELE CS | Nuke | 27 Oct 2026 |
Same crosshair: syph0
Mouse & sensitivity
We don't have doc's mouse settings yet.
Video settings
We don't have doc's video settings yet.
Gear
We don't have doc's gear yet.
How doc's setup compares
The crosshair gap of 1 matches the pro median. 72 of 188 tracked pros use a cyan crosshair, while green is the most popular color.
Against the pro average
Set beside 118 pros over 1537 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 0.84 1.06
- KAST 69% 73%
- ADR 64 72
- K/D 0.62 0.99
- Headshots 57% 51%
- Opening duels 29% 50%
- Kills a round 0.60 0.65
- Accuracy 16% 17%
- Multi-kill rounds 14% 15%
- Utility damage 3.7 4.6
- Deaths traded 21% 22%
Aim
What happens once an enemy is in view, from 21 duels and 178 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
273ms
from seeing an enemy to hitting them. Lower is better. Pro avg 181 ms
Crosshair placement
3.7°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
85%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
19%
of rifle bullets in sprays of three or more that hit. Pro avg 28%
Accuracy, enemy in view
22%
of bullets hit, leaving out spam through walls and smoke. Pro avg 27%
Grenades
What 54 grenades did: 15 flashbangs, 15 smokes, 9 HE and 15 molotovs, 1.5 a round. Pros throw 2.2 a round.
Enemies per flash
1.07
enemies blinded by each flashbang, for 3.3s each, against 0.33 teammates. Pro avg 0.63
Flashes into kills
7%
of flashbangs blinded an enemy who died still blind (1 kills). Pro avg 8%
Damage per HE
10.3
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
2.3
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$241
of grenades still in the pocket at each death. Lower is better. Pro avg $231
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $3432 of gear. Pros carry $4169.
Pistol round
50%won
3-3 and 67 ADR over 4 rounds. Pro avg 75 ADR
Eco
0%won
2-4 and 73 ADR over 4 rounds. Pro avg 46 ADR
Force buy
22%won
3-8 and 56 ADR over 9 rounds. Pro avg 66 ADR
Full buy
28%won
12-14 and 68 ADR over 18 rounds. Pro avg 77 ADR
How the rounds go
Opening duels
29%won
2 first kills5 first deaths
Trades
4trade kills
7 of 34 deaths traded by a teammate
Clutches
0 won of 2 last-alive rounds
1v1 0/1 · 1v3 0/1
Multi-kill rounds
5
2k
0
3k
0
4k
0
Ace
How the kills were made
16 m
average distance
1
through smoke (5%)
2
wallbangs (10%)
0
no-scopes
1
while blind
0
in the air
Utility
3.7
grenade damage a round
5.3
enemies blinded a map
1
flash assists
Accuracy
Shots that hit16%
Hits to the head20%
Sides
CT side16 rounds
0.40 K/D51 ADR
T side19 rounds
1.00 K/D78 ADR
Kills by weapon
- AK-47 7
- M4A1-S 3
- Glock-18 2
- USP-S 1
- TEC9 1
- Desert Eagle 1
Added up from the 3 maps of pro play we have read from match demos (0-3), the same demos doc's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Nuke
2 maps · 0W 2L
0.46
Rating
Won0%
0.37
K/D
49
ADR
50%
KAST
See every Nuke map →
Ancient
1 map · 0W 1L
1.16
Rating
Won0%
0.93
K/D
76
ADR
84%
KAST
See every Ancient map →
Recent maps
Rating, last 3 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming DENDELE matches scheduled.
Recent results
- vs Wildcard FRAG · University 2026 · BO5 2:3
- vs Imperial FRAG · University 2026 · BO3 2:0
- vs Wildcard FRAG · University 2026 · BO3 0:2
- vs Imperial FRAG · University 2026 · BO1 1:0
- vs Marsborne FRAG · University 2026 · BO1 1:0