CS2 pro player
arT
Andrei Piovezan
Form L L L L L L W 1 won · 6 lost in 7 maps Rating 0.76 Rough patch
Team Falcons
0:2
BLAST Rivals · Fall 2026 Group A ·
arT in numbers
All stats →Rating
0.76
Pro avg 1.06
KAST
65%
Pro avg 73%
ADR
63
Pro avg 72
K/D
0.61
Pro avg 0.99
Headshots
47%
Pro avg 50%
Maps won
14%
1W · 6L
From 148 rounds: 68 kills, 112 deaths, 35 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 1136 800 × 1.42
- Resolution
- 1280x960 stretched
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- Refresh rate
- 600 Hz
Legacy matches
All matches →- Lost vs Team Falcons BLAST Rivals · 0:2
- Lost vs FURIA BLAST Rivals · 0:2
- Lost vs B8 IEM · 1:2
- Lost vs TheMongolz IEM · 1:2
- Lost vs TheMongolz PGL Masters · 0:2
Maps, most played first
All maps →- Mirage 0W 3L 0.62
- Dust2 0W 2L 0.95
- Inferno 0W 1L 0.27
- Cache 1W 0L 1.32
Closest pro in style
FalleN
FURIA · 16 maps read
Rating 0.86
ADR 62
HS 49%
Opening 38%
See their crosshair and settings →
94%match
▲ Strongest against the pros
Deaths traded: 27% against their 22%.
▼ Biggest gap to close
Kills a round: 0.46 against their 0.65.
Legacy teammates
arT's crosshair
arT (Legacy) uses a cyan static cross crosshair with length 2, thickness 1 and gap 2, and no outline.
Last updated from Legacy vs Team Falcons (Dust2), BLAST Rivals Fall 2026 Group A, 12 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 2
- Thickness
- 1
- Gap
- 2
- Center dot
- Off
- Outline
- Off
- Color
- 0, 246, 255
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "1" cl_crosshair_dynamic_splitalpha_innermod "0" cl_crosshair_dynamic_splitalpha_outermod "1" cl_crosshair_dynamic_splitdist "3" cl_crosshair_dynamic_spread_limit "227" cl_crosshair_gap "2" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "1" cl_crosshaircolor_a "255" cl_crosshaircolor_b "255" cl_crosshaircolor_g "246" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (7)
| Match | Map | Date | Code |
|---|---|---|---|
| Legacy vs Team Falcons | Dust2 | 12 Nov 2026 | Current |
| Legacy vs Team Falcons | Mirage | 12 Nov 2026 | Current |
| Legacy vs FURIA | Inferno | 11 Nov 2026 | Current |
| Legacy vs FURIA | Mirage | 11 Nov 2026 | Current |
| Legacy vs B8 | Dust2 | 3 Nov 2026 | |
| Legacy vs B8 | Mirage | 3 Nov 2026 | |
| Legacy vs B8 | Cache | 3 Nov 2026 |
Mouse & sensitivity
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- DPI
- 800
- Sensitivity
- 1.42
- eDPI
- 1136
- cm / 360
- 36.6 cm
- Zoom sensitivity
- 1.2
- Polling rate
- 4000 Hz
- Windows sensitivity
- 6
arT's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 600 Hz
Gear
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- Monitor
- ZOWIE XL2586X+
- Mousepad
- SteelSeries QcK Heavy Black
- Keyboard
- Logitech G Pro X TKL RAPID White
- Headset
- SteelSeries Arctis Nova Pro Wireless
Settings and gear from prosettings.net, last updated 2026-10-28. Pros change setups often.
How arT's setup compares
arT plays at 1136 eDPI (800 DPI at 1.42 in-game), or 36.6 cm of mouse movement for a full turn. That is a high sensitivity, which makes quick turns and close fights easier at some cost in precision. 7% of the 176 pros we track play at a higher eDPI, and the median is 804.
arT plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.
The crosshair gap of 2 is wider than the pro median of 1. 69 of 181 tracked pros use a cyan crosshair, while green is the most popular color.
Closest sensitivity: soulfly (1120), JT (1120), kyxsan (1120), r1nkle (1108)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 0.76 1.06
- KAST 65% 73%
- ADR 63 72
- K/D 0.61 0.99
- Headshots 47% 50%
- Opening duels 37% 50%
- Kills a round 0.46 0.65
- Accuracy 15% 17%
- Multi-kill rounds 9% 15%
- Utility damage 3.1 4.7
- Deaths traded 27% 22%
Aim
What happens once an enemy is in view, from 37 duels and 263 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
200ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
2.8°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
78%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
31%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
29%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 148 grenades did: 47 flashbangs, 57 smokes, 13 HE and 31 molotovs, 2.3 a round. Pros throw 2.2 a round.
Enemies per flash
0.64
enemies blinded by each flashbang, for 3.5s each, against 0.53 teammates. Pro avg 0.59
Flashes into kills
19%
of flashbangs blinded an enemy who died still blind (9 kills). Pro avg 7%
Damage per HE
7.2
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
1.3
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$343
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4034 of gear. Pros carry $4197.
Pistol round
50%won
4-4 and 86 ADR over 6 rounds. Pro avg 75 ADR
Eco
0%won
2-5 and 42 ADR over 7 rounds. Pro avg 47 ADR
Force buy
83%won
7-3 and 120 ADR over 6 rounds. Pro avg 66 ADR
Full buy
54%won
26-32 and 75 ADR over 46 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
37%won
15 first kills26 first deaths
Trades
17trade kills
30 of 112 deaths traded by a teammate
Clutches
0 won of 8 last-alive rounds
1v3 0/2 · 1v4 0/2
Multi-kill rounds
14
2k
0
3k
0
4k
0
Ace
How the kills were made
20 m
average distance
4
through smoke (10%)
0
wallbangs (0%)
0
no-scopes
1
while blind
0
in the air
Utility
3.1
grenade damage a round
4.3
enemies blinded a map
3
flash assists
Accuracy
Shots that hit15%
Hits to the head16%
Sides
CT side70 rounds
0.63 K/D69 ADR
T side78 rounds
0.58 K/D58 ADR
Kills by weapon
- AK-47 27
- M4A1-S 17
- M4A4 5
- Galil AR 5
- MAC10 2
- USP-S 2
Added up from the 7 maps of pro play we have read from match demos (1-6), the same demos arT's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Mirage
3 maps · 0W 3L
0.62
Rating
Won0%
0.46
K/D
60
ADR
62%
KAST
See every Mirage map →
Dust2
2 maps · 0W 2L
0.95
Rating
Won0%
0.78
K/D
70
ADR
73%
KAST
See every Dust2 map →
Inferno
1 map · 0W 1L
0.27
Rating
Won0%
0.22
K/D
43
ADR
48%
KAST
See every Inferno map →
Cache
1 map · 1W 0L
1.32
Rating
Won100%
1.50
K/D
82
ADR
79%
KAST
See every Cache map →
Recent maps
Rating, last 7 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming Legacy matches scheduled.
Recent results
- vs Team Falcons BLAST Rivals · Fall 2026 Group A · BO3 0:2
- vs FURIA BLAST Rivals · Fall 2026 Group A · BO3 0:2
- vs B8 IEM · Beijing 2026 Group A · BO3 1:2
- vs TheMongolz IEM · Beijing 2026 Group A · BO3 1:2
- vs TheMongolz PGL Masters · Bucharest 2026 Group Stage · BO3 0:2
Team history
Every team arT has played for, newest first.
- Feb 2026 – present Legacy Current
- Jan 2026 – Feb 2026 Fluxo W7M Inactive
- Dec 2025 – Jan 2026 Fluxo W7M
- May 2024 – Dec 2025 Fluxo
- Apr 2024 – May 2024 FURIA Esports Inactive
- Feb 2018 – Apr 2024 FURIA Esports
- Aug 2017 – Feb 2018 INTZ eSports
- Jun 2017 – Jul 2017 En9my Team
- Jan 2017 – Jun 2017 Ilha da Macacada
- Nov 2016 – Jan 2017 KaBuM! IDM Gaming
- Oct 2016 – Nov 2016 Hardknocks
- Sep 2016 – Oct 2016 Rude Game
Team history from Liquipedia, CC BY-SA 3.0.