CS2 matchmaking profile

VORX

1 match reviewed 0 won · 1 lost Most played: Overpass
Rating 0.02 Rough patch

Rating

0.02

Pro avg 1.06

KAST

43%

Pro avg 73%

ADR

27

Pro avg 72

K/D

0.00

Pro avg 0.99

Headshots

0%

Pro avg 50%

Win rate

0%

0W · 1L

From 7 rounds: 0 kills, 6 deaths, 1 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Against the pros

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way. Pros earn theirs against other pros, so treat it as a yardstick.

Rating 0.02 KAST 43% ADR 27 K/D 0.00 Headshots 0% Opening duels 0%

You Pro average

YouPros
  • Rating 0.02
    1.06
  • KAST 43%
    73%
  • ADR 27
    72
  • K/D 0.00
    0.99
  • Headshots 0%
    50%
  • Opening duels 0%
    50%
  • Kills a round 0.00
    0.65
  • Accuracy 75%
    17%
  • Multi-kill rounds 0%
    15%
  • Utility damage 0.0
    4.7
  • Deaths traded 17%
    22%
s1zzi Plays most like s1zzi B8 · 5 maps read Rating 0.85 ADR 51 HS 25% Opening 47% See their crosshair and settings → 69%match

▲ Strongest against the pros

Accuracy: 75% against their 17%.

▼ Biggest gap to close

KAST: 43% against their 73%.

Aim

What happens once an enemy is in view, from 3 duels and 5 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

391ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

5.5°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

0%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

0%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

80%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $2293 of gear. Pros carry $4197.

Pistol round

100%won

0-1 and 54 ADR over 1 rounds. Pro avg 75 ADR

Eco

0%won

0-1 and 22 ADR over 1 rounds. Pro avg 47 ADR

Force buy

25%won

0-3 and 29 ADR over 4 rounds. Pro avg 66 ADR

Full buy

0%won

0-1 and 0 ADR over 1 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

0%won

0 first kills1 first deaths

Trades

0trade kills

1 of 6 deaths traded by a teammate

0/0

Clutches

0 won of 0 last-alive rounds

Multi-kill rounds

0

2k

0

3k

0

4k

0

Ace

How the kills were made

0 m

average distance

0

through smoke (0%)

0

wallbangs (0%)

0

no-scopes

0

while blind

0

in the air

Utility

0.0

grenade damage a round

0.0

enemies blinded a match

0

flash assists

Accuracy

Shots that hit75%

Hits to the head17%

Sides

CT side7 rounds

0.00 K/D27 ADR

T side0 rounds

0.00 K/D0 ADR

Kills by weapon

By map

Open a map for every match played on it, each with a full recap.

Recent matches

These are the matches VORX asked CS2 Buddy to review, read from the match demos. Get your own.